Easy "Not shut down the servers" x7
Easy "Not shut down the servers" x7
You must show no mercy, Nor have any belief whatsoever in how others judge you: For your greatness will silence them all!
-Warrior Wisdom
Not for nothing but I do remember YOU defending them and this daily quest mishegoes quite a bit at launch. Maybe not so much anymore?
OT some very brief points
1. Less reliance on shitty fucking RNG (that goes for loot as well as class and boss mechanics)
2. Less reliance on gates and grinds
3. Less reliance on raiding as a whole to entertain everybody
4. No more god damn valor behind reputation. Bring back the bloody tabard and remove the requirement to buy the gear.
5. Increase the speed at which you cap valor. It should be roughly equal to whatever 7 dungeons a day was or at least let me cap solely by raiding
6. Stop telling me what's fun in the game and telling me the way I was playing was wrong. I'm so sick of hearing well you used to do this because it was effecient but not fun well blizzard thinks this is fun (but really it's just more effecient) so go ahead and do this instead.
7. Less complexity in some areas. More complexity in others. I could see us having more stat complexity but rotations should be toned down and the boss mechanics also need to come wayyyyyyyyyy the fuck down to. To much shit being thrown at you left right and center.
just 1 thing to add really.
quests: kill crocs to collect eyes. and after 5 crocs, 0 eyes gained. thats just plane stupid. they were all blind or something!
increase drop rates for quest items like these quests. its just plain boring to kill a mob 400 times over and over again for 10 items. just for 1 quest.
im ok with the current state of the game.
more dungeons? why? i see 0 reason for this.
less scenarios? why? i really like them!
LFR is fine. yes it is boring as *** after doing it for the third time. but we are a 100% pug grp and 75% of them are just plain stupid. so that system is working as intended.
the daily Gating, is just stupid also. this should not be brought back in later x-packs. good thing they removed it now with mop.
nothing much els to add tbh.
1- Seperate PvP and PvE entirely. You can't make PvE diverse and interesting, while making every class and spec feel different, and then balance all that for PvP where everything is equal and "fair". At the very least seperate off pure PvE realms where PvP is completely disabled. Essentialy everythings a sanctuary like sitting in Shatt or Dal. That'd be an undeniable way to prove how many people don't give a damn about "world PvP".
2- Stop listening to people complaining about graphics and models updates. Minecraft, Angry Birds, and Farmville don't use advanced shaders and trillions of polygons. People on forums complain about a gameplay unique snowflake mentality. This is just a unique snowflake "I have an expensive graphics card and want to feel special" issue.
3- Get rid of the ignorant Easy/Normal/Hard/Nightmare mode slider for raids. It's lame in console games and it's lame in MMOs. If I want to intentionally make a given encounter more difficult, I can bring along 9 guildies in quest greens or just do an undergeared alt run. Content is content, and one little boss mechanic extra doesn't mean jack.
4- People who want ultra realism in a game with Bugs Bunny Bladestorm mechanics are insane. Most people who want super realism in a game are trying to escape into that reality like they're in a Tron movie. It's a serious escapism issue that should require counseling. If they want realism, they can go outside. If they want realistic weapon physics, they can go outside and join the military.
5- Scale the levels. If City of Heroes had a level scaling Mentor / Sidekick mechanic, then any half decent developer can do that too. We already have Challenge Modes and BG scaling. A level 90 going into a level 10 zone and getting scaled down in power to that of a level 10 isn't going to one shot anybody, player or NPC. Sportsmanship is apparently a foreign concept to most nerds and gamer geeks.
6- Disable trade and all multizone chats. I'd like to see zonewide general chat disabled too. If you deny an attention whoring troll a large audience, they tend to shut the hell up. The League of Legends research team said the same thing.
7- This one is really extreme. Make reputation grinds really mean something by removing gold and such as a currency. We buy really good stuff with valor, justice, honor etc points. Instead, we'd buy things with reputation points with that faction. Buying stuff with reputation makes it untradable and completely eliminates gold farming.
They really need to double the amount of dungeons, the pool gets smaller every expansion and there are way too many remakes. I also don't get why you cannot add 2/3 new dungeons during the expansion. I agree ZG was horrible with the improved loot and you only ran that one, but what is the problem with putting 463 loot in there as well and just adding it to the regular pool? Just so we can get some new dungeons queueing to get some valor ~6 months into the expansion. In WotLK forge of souls etc was a really nice addition.
The guy you quoted's changes would be best for the game. Yours would be best for the player. And by that I mean the "new" WoW player, i.e. post TBC.
The worst decision they made was caving to the whining at Cata launch. They almost, almost fixed the game, and it would have been heroic. But they caved. ;(
1)Lower the sub fee
2) BoA really BoA 3) Free appearance/race changes , cant think of anything else
Oh yes, give this4. I'm okay with LFR. However, I am not okay with it being a mindless gear fest. I believe that the only RIGHT way for raiding is ONE progression path (like vanilla and TBC). We don't need 4 difficulties, we just need one game and if we can't make it, than you need to become better. Period. I think that the LFR could still fit in (aka get 15 people you trust, pug the other 10 for example). Sure a totally random pug may have no chance of succeeding, but perhaps the single difficulty will make people step up there fucking game instead of leeching off everyone else.
You're forgetting that you didn't really have a choice and had to do Sons of Hodir dailies in Wrath to get the shoulder enchants... and Therazane in cataclysm.
I know I'm not going to sound very creative here, but I agree with everything the OP listed. Especially the updated character models. Blizz needs to try and make WoW feel "new" for veteran players, and I think graphical overhauls would be one way to do that.
Also, I think bringing back the class-specific quests would help with the "more alt action" note on the OP. Warrior fray island / Cyclonian quests, warlock pet quests / class specific mount quests, etc. I think those quests made classes feel more unique, which made me want to play alts more. When you play alt characters now, you're just doing all the same quests over again from 1-90 on a different class.
Last edited by Ciddy; 2013-07-31 at 05:41 PM.