Just a very generic question and something to think about:
"At what point do the subscriber losses start hurting Blizzard or the game?"
Losing 7 to 10% of your subscribers and direct revenue per quarter obviously can't be healthy for a company. It's not as if they can 'miss' the money, they'll keep on having costs and wages to pay. So do you believe that these quarterly losses cause harm to Blizzard forcing them to reorganize and shrink their company structure regularly, or are you of the opinion instead that their company structure is already downsized to the minimum and that the game development and company structure is the same as that of a company with only 500k or 1m subscribers?