Well, my brief return to SWTOR has come to a quick end. This isn't a leaving post, or a complain thread, but the experience has provided some unique insight. The business model of this game played no part in the following observations.
I am very hard pressed to get attached to MMOs these days. Some people might call it fickle, or fairweather, or whatever...but they would all be wrong. SWTOR is a solid game. It is fun, I love the aesthetic and the characters, I love the story. I have many, many things I feel left undone and that is part of the problem.
SWTOR doesn't have nearly as many activities as several other MMOs. A hardcore SWTOR player probably feels they aren't getting enough, but that's not really the issue. What is wrong with SWTOR, is what is wrong with me, is what is wrong (or possibly right) with the genre as a whole. It really highlights why subscription models aren't going to work for much longer and also why F2P games are both making the genre better than ever, while more than likely slowly destroying it.
The bottom line is that there are so many games out there. Just in MMOs, there are far too many with more coming every year. In the past, these MMOs would die off to the WoW juggernaut and everything would return to normal. With the F2P revolution, however, there are so many games at your fingertips and all of them are much better quality than they used to be.
And that's really the entire problem. While some people are certainly die hard into one game, the average person is starting to be pulled across every game. Each time I get back into a game, it feels like I am going to be with it for a good amount of time. Honestly it seems like 3 weeks is the expiration date for me. That's enough time to see what is new, make enough progress on my main, and get sufficiently distracted by the idea to play something else.
Now the expiration date for people will be different, but the principle is the same. If you are unhappy with something, there are several other games immediately available. If you start up another game at any point, the idea of wanting to make progress in a different game is always in your mind. To that end, there's not much any game is going to be able to do to captivate people for a long enough amount of time.
It doesn't really matter what SWTORs F2P model is, people aren't going to come flocking to it. And by direct result, these companies have to make money. A lot of that means heavy investment into cash shops and alternate revenue. You can see it with WoW right now too. I don't know how I feel about this, but something tells me I need to start going back to my old ways of playing one game and looking nowhere else.
Where that place is, I have no idea. I just know it isn't SWTOR for this month. Anyone feel similarly?