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  1. #141
    I don't feel (feel is the right word, cause only YOU can decide if something is immersive or not) that WoW is immersive anylonger.

    I haven't felt immersed since WOTLK. I felt the most attraction to the game in Vanilla, but in terms of immersion that was in WOTLK at its peak.

    Storywise you were handheld alongside multiple storylines. Especially the Lich King was pretty damn nice. I felt a part of Warcraft III lore in that expansion, just what I wanted when I started playing WoW and "only" had to wait 4/5 years for to see.

    At the moment it feels more like a job and not an important one at that ingame. This whole expansion doesn't feel immersive at all. Only Jade Forest touched my "immersive nerve" a bit. Cata had me slightly immersed but not much. Deathwing... I didn't even care about him at all. The most cunning/wicked/powerfull of all dragons and he turns into a giant meatsack to hack at. I expected to be attacked by major spells as in the books. But no... nothing like that.

    Maybe the Burning Legion expansion would make me "immersed" again. Everything else feels like a filler.

  2. #142
    They lost me at cataclysm, with reused quests and overused in game jokes from previous expansion (Merely a set back <-- do we really need to see this over and over?) to wholesale handholding and full on pop culture references for quest chains

    Attempting to multi pull for a chance at 'danger' in cata is futile and makes one bored even faster especially with the 1 talent per 15 levels (no sense of progress).

    Removing old gear/recipes/quests because they can't find time to put it back in the game again. I loved the Blacksmithing quests even though it didn't give me anything that was 'useful for levelling' as well as class quests

    It just level to end game as fast as the crow flies from cata onwards

  3. #143
    Maybe the Burning Legion expansion would make me "immersed" again
    Here's to hoping!

  4. #144
    Scarab Lord Mokoshne's Avatar
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    turn lights off, headphones get close to screen

    fully immersed!
    My weekly podcast can be downloaded here this week a man robs a gas station with a BOOMERANG? wtf

  5. #145
    High level population realms don't have it any better OP. Trade is full of trolls and toons are divided the following way. Those that do Heroic Raids and have good progress, those that do Arena and have high ratings and the rest. The rest being the vast majority.

    Oh yeah, neither of the 3 groups likes members of other groups nor of the same group.

  6. #146
    Dreadlord
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    no Dungeon finder killed it for me

  7. #147
    Quote Originally Posted by bas View Post
    no Dungeon finder killed it for me
    Yeah me too actually. This was a huge part of the immersion of finding other "heroes" to go to a dungeon with.

    While serverwide it wasn't that bad... (yet already took a bit of the immersion) the crossrealm made it impossible to be immersed imo.

  8. #148
    I tried to remember all the way back to Vanilla what made it immersive.
    And it were the awkward and annoying things that they took out that made the world feel alive.

    As a hunter I could only bring 1 pet with me, had to feign death to set a trap (couldn't trap in combat), had to make sure to bring plenty of food for my pet and a boatload of arrows/bullets whenever I'd go out.

    These things were annoying and could never be put back into the game.. but they did make me feel a lot more like an actual hunter whilst playing the game.

  9. #149
    It feels more and more like an arcade game as they take more and more "bloat" out. Things like having to feed your hunter pet...being able to buy quivers...arrows...etc.

    It's virtually all gone. It no longer feels like you're an inhabitant of this place, you're just a set of stats and hotkeys you press to kill the next enemy.

    No longer is the world open enough for people to have different experiences. EVERYONE does EVERYTHING, though maybe at a lesser or higher difficulty. Back in the day there was no quest helper telling you where to go. There were quests scattered all throughout the world that you found simply by exploring/researching. Now the game shuttles everyone down the exact same path to do the exact same quests to get the exact same piece of loot, with stats appropriate to your class, of course.

    MMORPG is an unfitting title. MMO-arcade game is more appropriate.

    I have not felt immersion since wotlk. In WOTLK I actually felt connected to my character. I felt significance to what I did. When I heard the music in dalaran or grizzly hills I felt like part of a bigger grander world.

    Now my characters feel like a set of buttons and stats with a physical avatar attached, nothing more.
    Last edited by Wazooty; 2013-08-01 at 10:02 AM.

  10. #150
    The less I think about it, the more immersive it is. The vast majority of posts in this thread are backwards.

    The more of the setting of the quest I can get without reading quest text, the more immersive. The more feel I get for the characters from the environment, the more immersive.

    Immersion in an MMO does not come from making sure every little feature of reality is replicated in the game. It comes from deciding which real life features belong nowhere near a game. Arrows, petfood, getting "lost", arbitrary socialisation..... going to the crapper! These are all things that sound like they would be immersive, but actually break immersion because of mechanics involved in doing them.

  11. #151
    Quote Originally Posted by Delekii View Post
    The less I think about it, the more immersive it is. The vast majority of posts in this thread are backwards.

    The more of the setting of the quest I can get without reading quest text, the more immersive. The more feel I get for the characters from the environment, the more immersive.

    Immersion in an MMO does not come from making sure every little feature of reality is replicated in the game. It comes from deciding which real life features belong nowhere near a game. Arrows, petfood, getting "lost", arbitrary socialisation..... going to the crapper! These are all things that sound like they would be immersive, but actually break immersion because of mechanics involved in doing them.
    Right so for you the game has gotten MORE immersion because those convenience features are here. Or you never felt any immersion anyway.

    Fact remains that YOU can not tell ANYONE here that the reasons they feel that way, aren't correct. Immersiveness = feeling. Feeling differs per person.
    As a person I wholeheartedly disagree with you.

  12. #152
    I feel that in order to give us better tools, they also killed the immersion. So is a funny fight because those tools are something that was really needed with the years, they where simply logic, but at the same time those same tools have been damaging the game in long-term.

    Something like the dungeon finder was needed, but it also comes with the countereffect that to remain possible, they need to be easier (or at least that's the argument we buy), but being easier you really don't give a shit about what's hapening inside those dungeons.

    So no, wow isn't immersive at all, but it is consequence of our own modern-mmo needs.

  13. #153
    Since nowadays everything is fed to you in a silver spoon, it's really different than what it used to be.
    During vanilla and tbc mainly, you'd be easily immeresed, as content was mainly hard, and in the right pace.
    In future expansions though (wrath and beyobnd) the only immersion I felt was during raidindg / leveling for the 1st time in those zones, other than that, yes, things can be immersive, but it's alot more upto the player to get himself immersed, the game doesn't "suck you in" anymore, which made it lose some of it's charm.

    The classic leveling zones, mainly in kalimdor / eastern kingdoms, but also the majority of other zones in tbc / northrend are still extremley immersive imo, the problem lies in the fact that you level so damn fast (soon to be faster with the 100% exp buff bought in the store), that you don't spend enough time questing in the same place to become immersed.. which is a darn shame... so much effort has been put into these zones lore-wise, and so many people just miss it altogether... or experience it in a manner which doesn't do it justice.
    To be honest, the leveling experience in Pandaria is great and very immersive imo, this expansion is starting to bring back some immersion.
    Still, the main problem lies with new players or old ones leveling through old content, as I allready said, theyre missing out on some great lore and experience.
    Last edited by Falu; 2013-08-01 at 11:06 AM.

    Sig by Pangcakes

  14. #154
    Actually, there is no real point in discussing this. Objectively speaking, WoW is more immersive than it used to be. The thing is that players don't get immersed so much any more. People always blame something or someone on the outside, because most people are incapable of self-reflexion. Very common.
    Quote Originally Posted by Kayhos View Post
    every video game has gamey aspects to it

  15. #155
    Quote Originally Posted by Geckoo View Post
    I feel that in order to give us better tools, they also killed the immersion. So is a funny fight because those tools are something that was really needed with the years, they where simply logic, but at the same time those same tools have been damaging the game in long-term.

    Something like the dungeon finder was needed, but it also comes with the countereffect that to remain possible, they need to be easier (or at least that's the argument we buy), but being easier you really don't give a shit about what's hapening inside those dungeons.

    So no, wow isn't immersive at all, but it is consequence of our own modern-mmo needs.
    Look if LFX was server based it wouldn't have killed the immersion as much. (anti social people also kill immersion)
    But because servers are "dying" we needed Crossrealmstuff. While if they had just manned up regardless of any sublosses, and MERGED servers. This problem (and many others) wouldn't exist as much.

  16. #156
    The game is just old, imagine being a new player coming in now.

    What would you think then?

  17. #157
    The Lightbringer Mandible's Avatar
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    Since a lot of what I feel have allready been said I'll stick to this one thing. When the game almost forces you to get to max level in an instant instead of taking your time - then the immersion will be gone.

    There are quests and areas that has great immersion still, but doesn't help when blizzard directly say that "it all" happens at max level, and then its mainly dailies (and thats not immersion to me).

    - - - Updated - - -

    Quote Originally Posted by JimmyHellfire View Post
    Actually, there is no real point in discussing this. Objectively speaking, WoW is more immersive than it used to be. The thing is that players don't get immersed so much any more. People always blame something or someone on the outside, because most people are incapable of self-reflexion. Very common.
    Objectively speaking its not due to what I just posted a sec ago
    "Only Jack can zip up."
    The word you want to use is "have" not "of".
    You may have alot of stuff in your country, but we got Lolland.

  18. #158
    Blademaster
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    Quote Originally Posted by Vaelorian View Post
    Look if LFX was server based it wouldn't have killed the immersion as much. (anti social people also kill immersion)
    But because servers are "dying" we needed Crossrealmstuff. While if they had just manned up regardless of any sublosses, and MERGED servers. This problem (and many others) wouldn't exist as much.
    Virtual Realms might be a solution for this, effectively "merging" realms together to provide a bigger community and economy, though I'm not sure how this would affect immersion.

  19. #159
    Quote Originally Posted by Fendrill View Post
    Virtual Realms might be a solution for this, effectively "merging" realms together to provide a bigger community and economy, though I'm not sure how this would affect immersion.
    I really hope it will make servers feel like a giant home again like it did in Vanilla/TBC. I love seeing people I enjoyed playing with again without having the required realID attached to it.

  20. #160
    Quote Originally Posted by gamingmuscle View Post
    I never found MMO very immersive. Why? The boar i just killed respawned 30 seconds later. That boss I killed is back again (dungeon/raid reseting)
    Exactly. I'd like full scale phasing. You kill a boss, he's dead for good. Have each tier have a boss that'll drop each type of gear, or quest chain that'll reward each type, so at the end of the tier, after all quests and bosses have been killed, you should have your whole set of epics. If you come in late? Well, you'll have a harder time finding groups or it will be with someones 5th alt.

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