They should think about ignoring it in my opinion. A lot of those points are fine for people who have all day to play an mmo however I really disagree with points such as:
No instancing. Really? Some of the best memories I've had in this game were hilarious wipes in the heroic 5 mans of TBC and running the original vanilla 5-15 mans.
Limited quests. Ran into this problem in vanilla and it was pretty dull grinding.
A dangerous world. Totally agree with this one it sucks having no threat of danger anymore, short of running into a 10 level higher zone one can pretty much pull all mobs in sight and kill with with no / minimal risk of death.
Group encouragement. Again agree with this one but first it requires a form of server merging, prior to the changing of group quests to normal quests it could be next to impossible to find a second players for recommended 5 player kills.