If anything hunters are the problem here. Two Bow/Gun classes have the potential to be too similar to each other.
Demon Form is a really cool, iconic, and integral ability for Demonology Warlocks -- probably THE defining ability even more than the Felguard. It's been a major part of our toolkit for five years. It's a lot less cool when every Tom, Dick, and Harry can turn into a Demon. But the problem is that we all have a different threshold for what accounts for homogenization. I don't find the idea of Warlocks, Shaman and Mages having fire attacks to be that offensive, but I would find the idea of another animal shapeshifter, or a non-Death Knight Necromancer to be a little too close for comfort toward existing classes. Or another class with Demon minions or one that bonds with animals.
It's pretty clear from Demon Hunters in game that they share a lot in common with Warlocks (and Rogues) from the abilities they use. Either you're ripping flavor off existing classes or you're making up new stuff entirely, which presents its own problem when trying to preserve the feel of Warcraft Demon Hunters.
- - - Updated - - -
Last edited by Rethul Ur No; 2013-08-02 at 04:11 PM.
I don't see why people think the two are exclusive. Demon hunters wouldnt have demon pets. Warlocks enslave demons to gain power, demon hunters hunt and kill demons. If anything the way i picture demon hunters means that hunters would prevent demon hunters from ever being a class because they essentially would be a hunter with some more demon focused or holy spells/attacks.
The off-mentioned tinker class would likely be such a jack-of-all trades class that would borrow so heavily from every other class that it would almost have to be either massively comparmentalized in its skills (Each specialization locks out a bunch of the other specs abilities) or nerfed in every aspect so that it wouldnt be the superior choice of tank/healer/dps in any respect because then nobody would play whichever class it was pushing out.
- - - Updated - - -
I get losing/ sharing Meta would take some gloss if carbon copied, but it needn't be a duplicate.
I think so, the glyph for Dark Apotheosis is named "Glyph of Demon Hunting" which in my opinion just cancels out the potential. I mean Metamorphosis (the key demon hunter skill from WC3?) is a warlock ability and Illidan's (the most iconic Demon Hunter) half-metamorphosised (if this is a word) form is now a warlock skill that Kanrethad Ebonlocke mastered, aka Dark Apotheosis.
I don't think they do alone, but a few other classes plus warlocks kind of embody all that demon hunters were in warcraft.
Yes. I love Demon Hunters but would hate to see them as a class. If anything just add it as a fourth spec to warlocks and make it melee dps. Demon Hunter melee dps for warlocks, Beast Lord melee dps for hunters, Ranger ranged dps for Rogue and maybe a melee dps spec for mages to give pures a fourth spec while still keeping them pure. no reason to add a class that is so far from unique that people mistake it for a different class.
1. It's time to add another Caster Class i would say, Dk is melee only with Monk having 2/3 melee speccs and 1 healer, not Caster DPS.
2. It's the same as the High Elf issue = There are not enough left to make up a playable Race/Class, it would screw over Lore too much
Now one could argue that with the possible return of the Legion people will try to become a DH but keep that in mind: Who should train them?
and the other issue is this: The Skills, many Demon Hunter skills are split up among other Classes, Removing them or simply Giving DH copies of those skills will only create hate between the playerbase, Imagine a Rogue losing Evasion because they want to give it a DH, you think they would accept that? Just looking at the WC 3 skills
Evasion > Rogue
Mana Burn > Priests had this, removed for a reason.
Immolation > Warlocks
Metamorphosis > Warlocks
Last edited by Karrados; 2013-08-03 at 07:01 AM.
just make them like d3 demon hunters.. using hatred resource instead of runes/ demonic power.. whatever.. it really doesnt matter if they seem similar.. eventually you start running out of ways to make new skills.
I am, of course, all for a DH class, and don't feel that there's too much overlap, despite demo having metamorphosis.
Thinking about DHs, wasn't Illidan's Metamorphosis a permenant thing in lore once he picked the skull of Gul'Dan? If they could add demonic features to the model permenantly, like at character creation, it wouldn't overlap much with Warlock meta, and be a huge drive for Demon Hunters (just like DKs had rotted skin, and in a sense they've already tested what wings and horns look like with DA and <500 Fury for Demonology)
Illidan's transformation is unique to him and not a feature of being a Demon Hunter. However, in the RPG manual, the Demon Hunter prestige class did come with permanent demonic features as the player gained levels in the class. The RPG isn't considered canon, but it is worth noting.
I just voted Yes cause why not.
Iam pretty sure warlocks were the cause DK's didnt saw the daylight Deadcoil! bro, ohh wait Iam wrong DKs are out.
Is Demon Hunter a hunter that hunts demons, or a Demon that is a Hunter? Cause seriously I never knew
Last edited by Hellfury; 2013-08-03 at 09:33 PM.
Warlock / IA Operative / Wizard / Engineer
4rth Spec for warlocks
Desummon pet. Can Dual Equip Swords and Axes.
- - - Updated - - -
2. So turn a spellcaster who uses demons into.... A dual wielding sword/axe character.... I fail to see the connection between those two. Why not make a dual-wielding sword/axe class instead of latch it onto a spellcasting demon class and take away their spells and demons.
3. If making changes to the game were as easy as a South Park meme, I'm sure GC and fellow Devs would have a lot less tears to consume to keep their immortal essence immune to the Pantheon of Xarnfak's Solar Extrapolator..... Or, you know, a lot less hassle with testing and opinions.