Originally Posted by
Nairobi
Considering the amount of HoPo you get in from t15 4pc is worth between 2-6k haste, depending on use, I don't see that big of a deal. We're already going to be able to cap hit, exp, and haste...after that you can either pile on mastery (meh), crit (decent throughput), or avoidance (boo, but less than before). So...you're not exactly going to gain much by maxing out ilvl, and certainly not gaining anything near as important or influential as that amount of ShotR uptime.
Plus, with the amplification trinket, haste cap is only ~18500, which a lot of us are at/over now anyhow. Or, with CDR trinket, UbS-DivProt is only ~22 sec, so it's almost 50% uptime of the "take damage, get HoPo" bonus.
DJ is likely going to "sim" higher, but I CBA to worry about using it. AB is far from overvalued, as most of our glyph slots are lackluster as it is. Passive free damage is, well, passive. And free. With the death of BH, I'd use pretty much anything over DJ still, simply for the lack of required micromanagement for miniscule gains. Unless there are 2 targets who share health and importance, DJ is basically just a tool to rank.