i found skyrim voice over pretty good, given the scope of the game. Hitman absolution voice acgting is top of the line. Tomb raider voice acting is awesome from start to finish. Some voice acting gave so much personality, vilain like handsome jack or Vaas Montenegro are considered among the most charismatic villain of video games.
so i repeat the question, what are you on saying that in video games "voice overs are mostly terrible"
i agree that voice acting though is not the main feature of a video game, gameplay mechanics are, followed by battle or level design. Still any AAA games, MMO or otherwise, must have full quality voice acting nowaday. it's 2013. I want to be immerse in the game y story, good voice, music and sound effect. i don't want to open the map, check the colored area, and start killing for drop and XP, i want a story. I would even classify sound quality (voice, music, effect) as higher priority than graphic in my book.
So that is the difference between you and me. I know what i want, i want immersion, story, voice and if possible good graphics, and obviously, priority to game mechanic and design. I will be playing TESO for the immersive experience. I will not be drawn back into reading text log and/or rushing max level to farm tier gear.
i do not agree that only voice that matter is teamspeak or ventrillo, that's community interaction, this is not game design.