Revival's healing has been reduced by 30%.
Thoughts?
Revival's healing has been reduced by 30%.
Thoughts?
Same healing, less overhealing.
I can see why they would...but they should take away some of the direct healing and put it in a hot.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
I can see the reasoning. Less upfront instant instant healing. Except they've given nothing in return. Really sad, maybe our raid cds will be as bad as holy paladins now.
We are warriors, born from the light
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That's slightly upsetting... 30% is a little too excessive imo... maybe 15% max, MAX.
So now Revival heals for only half as much as Healing Tide, Tranq, and Divine Hymn just because it's instant? I'm not sure I buy that balance logic.
IMO it was either the Revival nerf or ReM + Expel Harm + Mana Tea nerf. Pick your poison.
Meh. Druid time.
overnerfing our strenghts but not compensing by upping our weakness like every other heals?
Stop crying. It's a 3% overall nerf to our healing (if that). We're still going to be freaking amazing next patch and easily the second best healer in the raid.
Lol, please.
Druids - Insane buffs in 5.4, some cool new stuff and QOL changes
Paladins - Have a lot of changes going in to 5.4 (mostly balancing talent/spells), still in a good place and are extremely competitive on all fights. Not to mention all their cooldowns they bring to fights...
Priest (Disc) - No nerfs, no buffs, same as they are in 5.3 OP.
Priest (Holy) - It still gets played? Oh yeah they got some changes to make it viable but as disc is OP expect this to be unused.
Shaman - Not sure how these guys are going to be, can't see them being great in 10m but they have buffs to healing rain and HTT is now baseline
Monks - Yay, we get a shield on our mastery
If you're basing your 'second best healer' statement on HPS then yes maybe, however on a HPS I see it as Disc > Druid > Monk = Paladin
And why bring a Monk when you can get a Paladin's cooldowns?
I wish revival would turn into a spell that put renewing mists on everyone and gave u 4 chi.
Thanks for the info, I will be watching this change closely, revival is vital to most raids I attend, if they didn't have me casting that, most raids would wipe, it's become a staple raid cd, if they nerf it 30% either cut the cd in half, or that's it, I'm out of this game.
Edit: this is very major to me(not that my opinion matters more than anyone else) but I'm preemptively cancelling my subscription until I either see an in-depth explanation for these changes, or they are reverted.
I'm just one of a million who have threatened to quit over a nerf. and this is the first time I've ever considered quitting because of a nerf, and if it goes through, it will likely be my last time.
Sorry for being dramatic, but it's the truth of the matter.
Last edited by Buildapanda; 2013-08-03 at 12:07 PM.
Well, good thing tranq and divine hymn, healing tide totem, you know... those actual useful healing cooldowns that are channeled for 8 seconds and do sustained healing for sustained damage aren't getting nerfed. That revival on fights like iron qon where the healing it does will make you laugh during something like a fist smash reaaaally shows how overpowered it is. Unless this is a PvP nerf, which could be the only possible reason and in which case...thanks PvP. But monks are obviously OP, so you know, don't bother to compensate. It's not like MWs don't suffer from a lack of raid CDs either.
Pretty much the new monks, really. I was afraid of becoming the next Ret paladins if they had gone through with the actual MW changes they had planned.
Last edited by La; 2013-08-03 at 12:27 PM.