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I didn't even hate Cata all that strongly, but it was so far still worse than MoP.
Cata's revamped 1-60 was amazing and the first tier of raiding was very enjoyable for me, always liked Cho'gall. The second tier I think we can all agree was pretty good as well with a near perfect difficulty I believe, though I personaly couldn't stand the zone itself as it just hurt my eyes over time due to all the fire, I still acknowledge it was pretty good.
But the ZG/ZA rehash, 80-85 zones and DS fiasco make it the worst expansion for me by far.
MoP has the war theme which I really like and I think Garrosh is pretty neat. 85-90 is better than 80-85 but only barely, heck in some zones I concider it worse and the dungeon selection is abysmal.
Pandaria itself and the Pandaren don't suit me at all, Asian themes in general just aren't my thing so I find it hard to give an unbiased opinion on the zones, but for me, they were horrible.
Mogu'shan's palace had a few cool encounters, as did Heart of Fear, but half or more of the encounters were really bland and dull.
ToT is good, bit of a steep difficulty curve early on but it's a good raid, on par with Firelands but not quite Ulduar.
Not a big fan of the filler patches to say it as kindly as I can. Dailies have never been my bag.
PvP has just gotten worse every expansion, not trying to be the typical ''it used to be better in TBC'' guy but that's genuinely how I feel.
The new maps feel pretty awfull and arena just keeps getting more one sided.
I got high hopes for the raid on Orgrimmar for some reason, despite the fact I should know better by now it looks pretty good.
All in all, MoP isn't the worst thing ever but it's without a doubt subpar in many regions and after many years of experience I expect more from Blizzard. Maybe next expac, ey?
Reduce- Iconic class abilities, complexity and meaningful rotations, usefulness of any one class in a raid group
Reuse- A continent from 3 expansions ago, a story arch from 3 games ago, characters that would otherwise be dead
Recycle- A beaten to death plot-line, the nostalgia goggles for TBC, bossfight mechanics that make patchwerk seem complex
The three R's of Warlords of Draenor and that doesn't even mention flying, #savekarabor, blizzard store, tier to tier ilvl skips.
Mists is my favourite expansion as can be seen by it being the first one where I have got the loremaster meta because I enjoyed the non linear questing ( you could choose different story lines to follow, to break up the main quest), and absolutely amazing zones, I mean seriously, jade forest is beautiful, I was actually amazed when I first stepped into it months and months ago, and exalted with all the factions, because unlike a lot of people on here I enjoyed the dailys, they felt like they were leading to something, the golden lotus, shado-pan and klaxxi in particular. that said id have liked a bigger conclusion to the august celestials daily hub. Battlefeild - barren is only part of the expac I haven't enjoyed fully, this is due to having it fully done in a day, while the dynamic events were good, and cannot wait until the timeless isle.
It caters for both the casual and hard core player, heroic raids are harder than ever, and challenge mode dungeons are very challenging (if going for gold/silver). We are getting better, and bigger raids because they are more accessible, pet battles are a fun way to do while on down time and im glad they are getting continued support. and the introduction of AOE looting, account wide mounts/pets are excellent QoL additions this patch.
and the expansion started of very alt unfriendly, but at its current stage alts are easy and quick to level, and you can gear them up relatively quickly. this expansion, in my opinion is the best yet, it has flaws yes, but its greatness shines through
Pandaria is very very good content-wise but setting just plain sucks. WLK was the best because the setting was awesome, it added LFR and there was good number of PUG's.
That shouldn't, IMO, deter people from providing feedback, however.
Forums are almost never the voice of the majority. People who complain on forums are a) a self selected group of people who are into something enough to talk about it and b) the subset of people who have enough of an issue to complain. Unfortunately, too many people see "a lot" of people complaining about something and think it's "most" people.I'm just saying the forums aren't always a voice for the "majority".
BTW, I had hoped that the title of this thread "Please no more!" was about please no more complaint threads. I am, however, not suprised that it's just more of the same old, same old for MMO-C.
Stating an opinion as fact does not make it fact. Opinions are not fact. So don't be stupid and make a fool of yourself by trying to pass off your opinion as fact.
I do love the constant mentioning of the "dumbing down" of the game.
Right now we have far more abilities, more classes and specs available and bosses with far more abilities.
Back in Vanilla bosses had 1-2 mechanics at most, and required only half the raid to even stay alive.
In TBC most bosses were really not difficult, bar a handful (Vashj, Kael'thas, Archimonde, Reliquary of Souls, Illidan and most of Sunwell which was designed to keep the hardcore happy until WOTLK). Most were just healing or DPS checks.
Not to mention back then I had ONE ability to use, right now i'm using a priority rotation of multiple abilities to maximise DPS whilst paying attention to the boss.
Last edited by Hardstyler01; 2013-08-06 at 12:47 PM.
P.S.: The same posters who now defend MoP as the best thing that has happened to humanity since penicillin, used to defend CATAFAIL on this very same board with the same passion and the same arguments. It is amusing that they now claim CATAFAIL to have been the worst expansion. It was "WoW's best expansion" according to them just one month prior to the launch of MoP. :-)
Last edited by Sturmbringe; 2013-08-06 at 01:00 PM.
NINJA TURTLES as the next playable WoW race/class combo. WoW has got Kung Fu Pandas, Pokemon and recently even Transformers in it, so I don't see how Ninja Turtles would be any less pathetic than current "WoW" is.
It's story line is bottom of the barrel. It's content is saddening. At the start of the expansion we saw mind numbing dailies and rng. Then the crz crisis. We saw the stream lining of lfr. We still have yet to receive new 5 man instances, even thought the majority of players are asking for them. Now Blizzard is adding a cash shop and connected servers. This can only be to recoup the massive subscription losses this expansion.
Last edited by ZeroToleranceII; 2013-08-06 at 01:11 PM.
It's time to level up and quit your newbie ways
You need to go outside and get some new V-rays
A fresh breath of air will help you talk again
Inhale, exhale, feel the Oxygen
Well after a long guild meeting last night. Almost all of what was left of our guild unsubscribed. The game just lost about 16 good players for good, all of us from BC. We all agree the game has gone down hill. The post replies only helped me see this. We have decided that we will vote with our dollars, so to speak. We are going to be playing Rift until the launch of ESO. Then we will try ESO out as a guild. At least Rift developers listen to the player base both in game and on forums. Rift went f2p at the request of the player base. Not only are they up in player numbers, it's rumored to be around 2 million. That's good enough for me. I'm going back to not posting on these forums again. Too many attention starved fanboys here. It feels like a endless sea of teenage girls here at a Justin Bieber concert.
All those class abilities only made it easier for us. Maybe to maximize your performance is more complicated but all those selfheals and buffs and whatnot made the game overall much easier. Solo capabilities are much higher than ever before.