Not that far in, played for like 4 hours. Loving the game but one thing i hate is how powers basically make vehicles completely useless, i can't bring myself to drive vehicles anymore when i can jump across have the map etc :/
Vehicles aren't meant to be taken too seriously, that's why there's barely any vehicle upgrades.
And ya you didn't reveal any spoilers YET Kuj lol. You got threw the game so fast though, sheesh.
If you think there's an 'e' in "ridiculous" or an 'a' in "definitely" I probably won't read the rest of your post.
And as for vehicles. They are there for fun now rather then as a necessity. As a result, they have put in a lot of wacky cars, planes and other things you can ride around on. And remember, you can "cheat" and turn off super powers. Which I may very well try for a bit after finishing.
Finished the game, it's not as long as I thought it would be. I've done everything I can, including all quests and activities, but it says I am only 87% complete. I suspect that the multi-player only activities are counted in towards the 100%.
Ah well, still a very good game and I will no doubt spend some time running around virtual steel port. And of course we have "The Saints Save Xmas" to look forward to.
Last edited by Kujako; 2013-08-23 at 09:15 PM.
I kind of miss the crib concept; I would've much preferred they expand on that concept rather than scrap it for the gateway concept. Oh well, SR4 is still well worth the money so far, I'm just not sure it'll end up being better than SR3 in my book.
I wouldn't be opposed to a game like SR:2 using this game engine, but that's not what they where going for and not what I was expecting.
Last edited by Kujako; 2013-08-24 at 01:40 AM.
Making a good game is like making good food - it's not about cramming as much as possible into each portion, but about deciding what you actually want in there, and refining the process until you hit all of the objectives with a minimum of excess material. With how focused SR4 is on jumping and gliding as a means of transportation, the presence of car shops and car collecting just seems unnecessary and largely pointless. It doesn't harm anything by being left in, but by the same token, it could be removed and it wouldn't affect much of anything except maybe the first fifteen minutes of the game.
they have gone so down hill with saints row it went from gangstar to sci fi and I think its just turnt terrible
for what i seen Great game ever
(i am 20 and dyslexic so yes i suck at spelling)
So I presume you need all activities on GOLD to get 100% completion. We already have 100% hacked though.
- - - Updated - - -
As I try to find entertainment after clearing the game (running around collecting power nodes and starting fights). The new variety of vehicles is a lot of fun. Small one off vehicles like dune buggies and go-carts, that would in previous games be non-customizable, have more customization options (hoods, spoilers, etc) then many of the cars in SR:3. In addition, without giving anything away I will say that there is a lot of exposition conversation between your homies. Different combinations of them (remember you can have up to three at a time) trigger different chatter about the past and future (as in what to do about the earth being blown up).
I'm just before the final mission and I've really enjoyed the game so far. Was looking forward to it after playing 3 (haven't played the previous ones though), and even though I've had a blast so far there are a few things that bugged me.
- The ability to fly around made the world seem a lot smaller compared to 3. Driving or walking around the city, it is pretty damn big, but when you can simply leap off tall buildings and glide over half the map in a minute it really feels small.
- It doesn't really feel like a step forward from Saints Row 3, but rather a step sideways if that makes sense. The graphics, outfits, cars, and like 80% of the world is just copy paste from Saints Row 3. It feels more like a really big expansion pack rather than a sequel.
- I miss the Russian female voice haha. The French one is pretty neat but in 3 I went with the Russian so it kind of bummed me out to have to change that this time.
Other than that I really enjoyed it though. All the references to other Games/Movies etc, Zinyak's awesome British accent, Kieth David, etc. All really funny stuff. Really Good game overall.
Sadly this is the end of the great series as we know it and the end of the story for the Playa.
20 hours to beat the game, complete all activities, hack all of the stores, and get all of the collectibles except about 200 clusters and a few statues :-/
This game is a ridiculous time sink. Its going to be fun when I deploy again. Especially with mods.
My only beef is the random tearing and the orange water. I can't wait for some texture mods.