Originally Posted by
CptAwesome
Here's the problem, subscription based games like WoW need to be at least somewhat challenging or people will just complete them and stop paying. It's not like console or offline games where you pay your money then the developer doesn't care if you spend 300 hours on it or 30 mins, they still have your money and if you beat it really quickly you just move on to the next.
WoW needs you to keep playing and paying so it needs to retain a certain level of difficulty, it can't just be all faceroll all the time.
With that said, you made some pretty retarded comments earlier in the thread about elitists wanting to be special so I think we can safely assume that you don't know what you're talking about on this issue either.