They should just bring back the resil system from BEG of mop, start off with 45% resil and give resil to pvp gear, that will fix it.
They should just bring back the resil system from BEG of mop, start off with 45% resil and give resil to pvp gear, that will fix it.
That's not completely true. The item squish is an oportunity to fully readjust all the primary values, like dps, healthpools and healing per second.
Imagine it like tomorrow you wake up with double the healthpool, 25% less dps and 30% less healing, while the mobs are also balanced to these new values.
Basically what they attempted at Cata launch. But they fucked that up, by refusing to squish item levels. This created a whole scaling and psychological reward problem.
If you didnt increase player power sufficiently it would have felt unrewarding. They were also afraid to confuse players, being worried that they would feel underpowered.
Since then blizz simply seem to have accepted the obvious. Unless they commit to rewrite the balance of values and multipliers completly the game wil just get even more unbalanced.
i never actually thought it could possibly get worse than cataclysm
They should just merge factions as the Lore rather would support it at this point. Doing what Final Fantasy XIV is doing would be for the best. PVP is for Arenas only. Then they can balance in controlled areas.
holy shit its someone on the internet that has common sense
i mean i dont want to sound like im whinin, but i am so deal with it
i remember when this game required SOME kind of strategy. 1700 in 2s, 20ish wins from just swiftying people as ret/fury lol. only like 100 rating until im only queued into gladiator players
what a joke
Untrue.
Yes...mostly no. This next quote is spot-on:
I'd rather have "boring" progression and functional PvP. You wouldn't even notice a progression change. It's exactly what we have now. Exactly.That's not completely true. The item squish is an oportunity to fully readjust all the primary values, like dps, healthpools and healing per second.
Imagine it like tomorrow you wake up with double the healthpool, 25% less dps and 30% less healing, while the mobs are also balanced to these new values.
Just because you aren't a Gladiator and it's not possible to get Gladiator in 2s, doesn't mean that Gladiator players don't play 2s @ 1800.
Seriously - Another alteration to Battle Fatigue & Base Resilience?
Have they not yet figured out that these two methods of controlling PvP damage are fucking terrible. I know it would be something we would need wait for another expansion to see, but Blizzard need to get their act together and separate PvP & PvE abilites.
Their excuse; "It would be too complicated to learn two sets of the same spells" is now bullshit, because each patch a few classes have to totally rework their rotation, have to suffer nerfs, or be buffed to the point where they're considered a Flavor of the Month class, simply because of an imbalance in the game.
Having to remodel your characters Rotation, Stat Priorites, Reforges, Gems & Talents every patch just because someone else, somewhere was dominating a certain class is not fun and I hate it. I want the power I have in PvE to remain fairly stable, and not jump around because an aspect of the game I have little involvement in is not balanced.
I'm sick of the band aid fixes Blizzard uses that end up becoming permanent, and the introduction of stupid systems that are just not enjoyable.
Last edited by Hyve; 2013-08-10 at 07:25 AM.
Not really you can look up the quotes they've said dmg would stay the same % of health. Now they could do some rebalancing along with this and most likely will but it would have nothing to do with it itself.
All that said a squish was never confirmed and may not even happen next exp.
Anyway like I said before they haven't got pvp right in 9 years they aren't ever going to.
Testing on the PTR has demonstrated...
...that Blizzard don't give a flying f-word about players who actually want to finish Wrathion's quest. Why? Because the griefers who like to have "fun" and ruin it for others are still, even now, griefing the Celestials and forcing them to despawn. If Blizzard actually care, they'd implement a solution immediately!
They should nerf chaos bolt by another 50% in PvP and hide it from us by not putting it in any notes. That should fix it. Nerf ember tap by another 30% too while they are at it.