Also, correct me if I'm wrong, but I'm fairly sure that FD gives the shot shifting warning in the context of FD's limitations, not as a general statement about the value of the stat. It means that FD can give really random values for haste depending on the initial conditions. It might help to have a more in-depth explanation (on the FD page) of what it really means so people don't get the wrong idea (me included, in case I'm talking out of my ass). I'm pretty sure it's only used in the context of FD and formulation, and that in a simulation or a real scenario it's not an actual thing (except in rare circumstances).
Last edited by Kennyloggins; 2013-09-14 at 05:16 PM.
Here is a simple answer to what secondary stat is best this tier, since people just want to post stupid crap and ignore all common sense that a few of us in here try to teach. I even wrote it in all caps since it will likely just get ignored and have another 10 pages after it of people posting their FD stat weights then trying to convince every one else that they are correct because they said so:
SIMCRAFT WILL GIVE YOU ACCURATE STAT WEIGHTS BASED ON THE EXACT GEAR YOUR CHARACTER IS IN. DUE TO ALL 3 SECONDARY STATS BEING SO CLOSE IN VALUE IT IS BOUND TO CHANGE DEPENDING ON WHAT EXACT PIECES OF GEAR YOU HAVE.
I'm pretty sure simc still thinks there are dire beast breakpoints, so you'll want to understand where those breakpoints are located and what it means for stat weights in general. My understanding is that haste is actually slightly undervalued (in simc) in general for that reason.
The reason people recommend reforge plots is that stats are dependent on each other, and a lot of times going one stat will make the other stat significantly better, so you're stuck bouncing around and never get the optimal reforge (but who knows if it's really optimal? with BM it's usually within the margin of error).
The problem is reforge plots take a looooooot longer to generate. I hope you have something to do in your spare time.
Last edited by Kennyloggins; 2013-09-14 at 05:24 PM.
Any plans to return in 6.0 Kenny? Or are you permanently out of the game now
AFAIK there are no Haste inaccuracies (either plus or minus) in simc for Hunters.
Last edited by Kennyloggins; 2013-09-15 at 12:24 AM.
brb getting some tea
So where are the DB breakpoints for haste for the extra swing(s)? Cus I guess it'll be like mastery, every point between the extra swings are wasted for it, isn't it?
Here's my weights, armory in sig:
SV-Blink-Thrill- 276081 dps
BM-Blink-Thrill - 282568 dps
However - I was simming different combinations of boots, bracers, and both together, and for BM every combination yielded a different top stat. Crit remained miles ahead for SV throughout
Last edited by Dela2k10; 2013-09-15 at 01:43 AM.
Crit is head because BM mastery is way superior to SV and BM scales "well" with Haste because of your pet's auto attacks/bite are FAR stronger than SV.
Completed legendaries: Twilight, Sunrise, (Eternity), Incinerator, Bolt, Quip, Frostfang, The Moot, The Juggernaut, Howler.
Current projects: Predator and Aether.