Lady Vashj was the epitome of a well designed encounter and the best time I had in WoW.
I respectfully disagree with your assessment that the game currently is not this way. Most classes allow you to spam a few abilities and be somewhat effective, while properly knowing and executing rotations and expert use of abilities allows a player to separate themselves.You shouldn't have to watch videos or read verbose third party guides to learn how to play your class effectively. Maybe to "master" your class, but not to get up to a standard you'd call acceptable.
Diversity yes but not necessarily complexity, which is what I prefer.There are other ways to add diversity to classes than just lathering on more abilities that need to be countered by some other class's new abilities.
For me, I would prefer more niche use abilities. This is simply my preference of gameplay and completely subjective but I wanted to weigh in with a different perspective.
Last edited by Vladamyr; 2013-08-23 at 06:18 PM.
Should I actually need some long-term AoE, I'd use Flamestrike, but the problem is that a portion of its damage relies on the enemies staying there after using it, AND that they stay in that area, on top of having a cast time and a cooldown. Flamestrike simply has too many negatives tied to it for it to be of any real use outside of a couple niches (as you said, Pre-cast on Ji-Kun)
- Cast Time (used to be instant)
- Cooldown (used to be spammable)
- Not all damage is instant (enemies must stay in the area/stay alive long enough to get the full DPET out of it)
*- Slows enemies
* Is sometimes a bad thing, depending on fights, but I'm not actually counting it; just pointing it out.
I don't want Flamestrike removed, I just want it to not be garbage and back to its former Cataclysm glory. I also want Blastwave back and not tied to a garbage version of Flamestrike.
I always thought it would be neat if Flamestrike applied a DOT to all the targets it hits, as if they were burning, instead of the silly fire circle mechanic.
Let Reason Prevail
It is a rare thing to see mages put up a refreshment table these days, even in raids, unless there is a lot of nagging and asking for it. While everyone else promptly puts up cooking banquets, soul wells, buff everyone and getting ready as soon as they enter an instance, the refreshment table is usually missing, even with lots of mages.
So I am guessing mages have either forgotten they have this spell, or consider it useless. So I'd propose it for the bloat axe.
Overall DPS numbers are pretty much meaningless. Could you toss in a few shitty AoE spells and boost your overall DPS? Sure. But if your main job (and what your class is best at) is dumping damage into a single target and just passively cleaving to help, then you casting AoE is actively hurting your raid. And as fire, you cleave way better than you AoE.
Fights like Tortos and Lei Shen come to mind when talking about DPS target prioritizing and cheesing personal DPS, only to hurt the raid overall.
We need more buttons if anything.
Removal of armour importance/slowfall dispell protections/rank 1 FB ect made mages skill-less and really unfun to play PvP wise.
HELLO. We use mana gem in pvp whenever we need ANOTHER spell steal. Do not take it away.
"Oh look, Pew doesn't have any ranks as Fire. I guess he's garbage".
Or rather that I do my job, don't scumbag like sitting 100% on Horridon, and I don't have Rogues constantly giving me tricks at my demand.
If I was a Warlock, I totally wouldn't put DoTs on the other head for Megaera either. No point to because it's a true DPS loss.
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Last edited by Kenbud; 2013-08-23 at 09:47 PM.
Last edited by Kenbud; 2013-08-23 at 10:03 PM.
Arcane barrage, Fire Blast and Ice lance could be made into one button changing with specialization
Same goes for Armors
Same goes for Arcane explosion, Flamestrike and Blizzard (and obviously rework flamestrike etc)
90talent tiers and bombs-talent tier could be removed/replaced with living bomb being baseline fire.
No use for Teleport when you have portals.
Managem Baseline arcane
I'm all for making each spec more limited to their characteristic element. I don't really like ruining the theme with stuff like casting Frost spells like Ice Barrier when you're Fire.
No. You use every one of them in PvP, depending on the comp you're against.Same goes for Armors
I would agree, if Frost Bomb was viable in PvP. It isn't.90talent tiers and bombs-talent tier could be removed/replaced with living bomb being baseline fire.
Then enjoy cities being full of portals because mages can't use teleport.No use for Teleport when you have portals.
Spellsteal costs 21% of base mana. Mana Gem is used in PvP by all specs.Managem Baseline arcane
You seriously have no idea how mage works in PvP. You just want to gut this class so you don't feel bad about yourself because you're unable to bind every ability.
Protip: you don't have to. Just ignore spells that are too hard for you.
Last edited by Shangalar; 2013-08-27 at 09:12 AM.
How exactly is Frost Bomb not viable in PvP? Just because it gets countered in 2k+ arena doesn't mean it's not viable. It wrecks in lower brackets and RBGs.