Last edited by Stommped; 2013-10-04 at 07:08 PM.
For the BiS I only tinker around with WrathCalcs by following a set of rules for maximisation. That includes a lot of things AMR does automatically, so if AMR has a way to optimise a theoretical set of gear (not an import), then I could see myself starting there and then confirming with WrathCalcs. I'm not sure AMR has that functionality though.
The problem with AMR for finding out BiS items is that its stat weights do not adjust based on gear changes. I've actually tried to use my current WC weights in AMR to check out what BiS list I would get and I ended up with less INT, crit and a lot more mastery than in WC BiS list.
to each his own
So you'd be willing to waste money on something that may not be an increase or even a decrease due to being smaller than the error of our theorycrafting tools? Well, that's your problem then.
There's a difference between a 100 stat increase and a "dps increase". A "dps increase" may be such things as a slight crit increase at the cost of int or mastery or something. A paper dps increase, but not necessarily a stat increase.
I'm guessing here the point he was making (which I agree with.. at least I agree with my understanding of it) - is that a straight up positive stat increase with no negatives is always worth it. But shifting stats around for a minor dps gain in spreadsheets/sims probably isn't - due simply to what he said - margin of error on sim tools. (Yes, it exists).
I don't think anyone would argue that shifting around gems/reforges for a net gain overall isn't worth it. (most often the "loss" here comes from stuff like excess hit you get to siphon off. Occasionally taking better advantages of socket bonuses). If they do, they're an idiot. But like I said, stat increase and dps increase aren't the same thing.
I could easily reach the Haste breakpoint through reforging alone but thanks to one Quick Sunstone and some Expertise gems, I am only:
- 5 Haste over the GCD cap
- 0.01% under Hit cap
More importantly, if you input my character into Wrath Calcs, you will find out that alternative gem/reforging set-ups will yield lower dps. Thanks to AMR calculating it for me, I don't have to check endless combinations of gemming and reforging (which would not be practically possible anyway).
2) Update your character in the first tab
3) Click on the second tab
4) Press F9 to get stat weights for you current gear set-up
5) Input those stat weights manually into AMR
There you go, sorted.
Last edited by Mutheru; 2013-10-07 at 01:27 PM.
I understand that calculating everything takes a lot of time and effort and it's not like it can easily be re-done, however I am afraid that the accuracy of the Heroic BiS list and the DPS comparison of each piece of gear is questionable now that there seems to be a consensus within the community that Dream of Cenarius is a talent not worth taking because whilst it does increase DPS on paper, it adds a lot of complexity which might result in lower performance, and it reduces our utility as well.
I strongly believe that Incarnation and Heart of the Wild should be the two talents picked as they are the ones being used the vast majority of the time during this raid tier (and you'll see them on most of the highest parses as well).
The problem with that talent selection, however, is that Wrath Calcs will show Mastery being worth more than Critical Strike for some gear set-ups (or at least Mastery being very slightly behind). Therefore mathematical calculations would prefer Mastery gear and tell us to stack that stat. Now that's obviously not correct because every single SoO encounter requires movement, increasing the actual value of Critical Strike because of extra SS procs which are the only viable DPS option when moving. So when optimising gear for myself I tweak the Mastery value manually so that it's clearly lower than Crit (but obviously still much higher than Haste post-10296). I am not sure how that would work for a BiS gear list, though.