It's not a criticism of the discussion, but a means of grouping the general responses that we've seen and how the conversation has gone. If CP location were separable entirely from other arguments surrounding the rogue and game design I'd be happy to try to draw the 2 discussions into separate threads, but as you point out (primarily in previous posts) they are completely connected.
That said, while you can analyze the history of the argument back to its basic and oldest roots (both in WoW and in the theory of game design), not everyone will be ready to meet you there, and re-capping the concept and recent arguments (or "pros and cons") can make the discussion a lot easier to follow for others, rather than quoting specific excerpts to respond to. Not trying to stem the discussion by any means!