Originally Posted by
Ihsarauq
This. Passive damage is a joke. There are too many things in the game that are passive, tbh, but doing damage shouldn't be one of them.
Your thoughts on stealth and find weakness are something I've been wanting for a while and it makes perfect sense. The easiest way to explain how stealth 'should' work (imo) is to play a trickster rogue in Neverwinter. The game is severely flawed, yes, but this is one thing they got right. Blizzard could even keep stealth the way it is if that's their vision, but they could fix a lot for Subtlety and make rogues a lot more 'rogue' by changing things like Shadow Dance. Shadow Dance is a good concept, but tweaking its' cooldown and changing garrote's energy recovery could go a long way. This could help with a couple things I can think of right away:
1) They could remove Rupture, which lowers action bar bloat, since we'd have access to garrote more often.
2) They could tweak Garrote's energy recovery accordingly with the loss of rupture.
3) Changing Shadow Dance' cooldown to a much lower one not only allows access to Garrote whenever needed, but would also help Sub's sustained damage in both pve/pvp since find weakness would be up consistently. Not saying it has to be up 100% of the time, because at that point you might as well make it passive for Sub, but it would help solve problems people have complained about for quite a while.
I don't like Assassination because it's faceroll and boring.....passive damage. I know some people agree. Why not allow us to play the spec we enjoy? Sub being good in raids might still need tweaks for backstab/ambush if they keep making encounters like Magaera, though. (don't construe that as "I want positional requirement removed from backstab/ambush, because I don't....it's not the right answer. The only answer might be to only allow backstab's positional requirement to be removed in PvE....via a glyph or otherwise. Removing it altogether dumbs down the game in PvP and I think most of us can agree that's a bad thing. It wouldn't be as fun, either, in PvP....but for PvE it might be a means to an end to allow people to play Sub more effectively.)