Originally Posted by
Asheriah
I really believe we're already suffering too much from this. Our talent trees is all about making drastic choices. Some examples;
-Choosing between a raid and personal cooldowns; AMZ / Lichborne and Purgatory.
-Choosing between CC and mobility; Ashpyxiate, Chillblains / Death's advance.
I'm not exactly sure it's really the best thing to do that, because right now, I find it more annoying than anything else. I'd rather see stuff like IT and PS go away entirely and maybe change the way diseases work, so they feel a bit more interesting while using less buttons to maintain, Blood Boil being removed from Frost, Blood Strike removed from Unholy, etc.
I don't want to suffer from such huge tradeoffs. It's already the case and I don't like that.