Originally Posted by High Overlord Saurfangi7-6700 @2.8GHz | Nvidia GTX 960M | 16GB DDR4-2400MHz | 1 TB Toshiba SSD| Dell XPS 15
1. The writers in DA2 did a pretty mediocre job.
2. #1 is not worthy of a death threat. They do however deserve to lose the honor of writing for the franchise again.
Putin khuliyo
Simple fact;100% of player nerfs game industry wide are 100% avoidable with proper testing.
Today they have test servers and data analysis from which is researchable at blazing speed so it is not an unreasonable expectation to get most everything right prior to going live.
The problem is either the laziness to use those tools or the incompetence to comprehend the end results from those tools and discern a proper corrective action, I simply would not tolerate either.
What does get though still does not require nerfs, you use a buff only approach, take the CoD guns for example, they should have never been nerfed, other weapons should have been buffed to be in line with them, if players are dying to quickly as a result then you buff armor and health to offset it, you never ever have to take away. Granted it will be more work for the developer but they are the ones that need to pay the price for their mistakes in the first place, not the player so to bad.
The number of variables to take into consideration when trying to balance anything in any game are countless. People are going to complain about imbalance in many games anyways. Hell, I remember growing up and my friends would complain that I used Donatello in the first TMNT game; they called it cheap and unfair, etc. It wasn't even a competitive or multiplayer game. That's just the way some gamers are.
Design the perfect game. Seriously, go out and tell the publishers that you can make a perfect multiplayer game that will never need a single balance change ever if they give you the resources.
Then enjoy having them laugh at you because it's an impossible task. Perfection doesn't exist. Seriously. Nerfs sometimes happen, and it's not the end of the world.
So instead of making extremely minor changes to 2-3 weapons, they now need to do minor changes to the dozens and dozens of other weapons? That makes zero sense from a development perspective as it takes infinitely more time.
And what happens if one of the guns they buff ends up being a bit too overbuffed? Guess we'd better buff all the other guns to compensate. Oh, and that accidentally buffed another gun a hair too much, better buff everything else again!
See where I'm going with that?
It's easy to criticize.. but hard to actually come out with an actual solution.. That's the main difference between critic and designer.. And that's why some QAs never turn into designers.
People need to control themselves better over the internet and behave or we're going to start getting rules and censorship forced on it. Constant harassment and cruelty is exactly the fuel someone would need to convince others that a free internet is not a good idea.
Granted, I still think expressing negative opinions about things over the internet had done wonders to hasten the effect of word of mouth in rewarding those who make good products and punishing those who don't. People just need to calm down and realize that their favorite game franchise going a new direction does not warrant death threats and constant harassment of customers.