What I find very strange is this. There are probably 40 dungeon paths and another 10 fractal sections. A lot of people will run a single path because its more lucrative and then complain that the game is boring. Instead of running different dungeons and routes (obviously you have to do the same dungeon if you are looking for something from there) to keep things interesting, they will run the path of least resistance and then complain about it. The same thing can be said for the people failing an event for gold. They also complain that the game is boring and complain even more when the farm area is removed. There is a lot to do in the game, not everything is for everyone but thats a different point. the new invasions take a bit long for me so I probably won't do too many of them. That's not A/Nets fault as a lot of people really enjoy them. You won't see me complaining about how they are too long because there are plenty of events that are shorter. While they may not be as lucrative, they exist.