Part 2- This is fine, really, and it needed to happen, although I don't like being nerfed more than anyone else. The values they used for balancing against lost haste were laughable last I looked. Something like a 10% proc increase rate, when I'm used to having 30%+ haste increasing rates instead... is a definite nerf.
Poke- I actually do notice when I get a long string of good luck as well, but it's REALLY not as noticeable as when your trinkets proc right after all of your opening CDs wear off. Hate hate hate that. Which contributes to this being a poor system.
Fixed: 120s, missed an update while I was out of town. Thanks.