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  1. #41
    Quote Originally Posted by Jessicka View Post
    A Tinker would have to stretch an awful lot of conventional rules in regards to the function of stats compared to other classes given that gear either improves a players ability to do magic, or their own physical prowess. The whole point of a Tinker is that it's their tech doing the work, not them directly.
    Not really, Engineering classes have been done in other RPGs which used stat systems. Diablo III Demon Hunters, Torchlight 2 Engineers, and Dungeons and Dragons Artificers come to mind.

    Quote Originally Posted by Cle View Post
    Why do you people always try to read something else what blizz has said? Have you any reason, or has blizzard ever said something like that in twitter and then later we found out that they lied?
    One example ottomh would be when asked if Mists was the next expansion they responded (paraphrased), "Usually when we talk about pandas it has to do with books or the card game." Something like that, couldn't find the exact quote after a cursory search.

    Quote Originally Posted by ItachiZaku View Post
    lol clearly a silly idea that should be given no consideration. No real way to build a class around it with no point to it.
    You're very unimaginative. It can easily be done and has been in dozens of games. The Engineer is a major class archetype in video and pnp games.

    Quote Originally Posted by Ambushu View Post
    WTF is a tinker class anyway?
    Pick your poison (quoting myself from another thread):

    Quote Originally Posted by D4NNYB0Y View Post
    Alright, I've had enough of this nonsense. List of games with either Engineering classes or some sort of punk setting to draw inspiration from:

    Torchlight 2's Engineer is a popular recent example:

    http://torchlight.wikia.com/wiki/Engineer

    Also the Alchemist from TL1 fits the archetype:

    http://torchlight.wikia.com/wiki/Alchemist

    Then we have Diablo III's Demon Hunter and their various tech skills (turrets, rockets, grenades, and so on):

    http://www.diablowiki.net/Demon_Hunter

    The Traps Assassin of DII fits the bill:

    http://diablo2.diablowiki.net/Assassin

    Dungeon and Dragon's Artificer class is a classic (hurr) example:

    http://community.wizards.com/go/thre...er_Manual?pg=1

    How about Heimerdinger for MOBA fans?:

    http://leagueoflegends.wikia.com/wiki/Heimerdinger

    or Engineer from HoN?:

    http://www.heroesofnewerth.com/heroe.../Engineer#hero

    or even Tinker from DotA2:

    http://dota2.gamepedia.com/Tinker

    Granted that last one was really just a ripoff of Warcraft III's Tinker, but there're many more heroes within these three MOBAs that fit the archetype that I didn't mention.

    Speaking of Warcraft III there's:

    http://classic.battle.net/war3/neutr...intinker.shtml

    and

    http://classic.battle.net/war3/neutr...lchemist.shtml

    and a bunch of other non-hero units I won't mention for the sake of brevity. I won't go into the different classes from the RPG books for the same reason.

    Let's get back to the realm of MMO's. You mentioned SWTOR's Bounty Hunter:

    http://www.swtor.com/holonet/classes/bounty-hunter

    but failed to mention the Trooper:

    http://www.swtor.com/holonet/classes/trooper

    Admittedly a mirror of the former, but he has his own flavor.

    There's also the Smuggler and the Imperial Agent:

    http://www.swtor.com/holonet/classes/smuggler

    http://www.swtor.com/holonet/classes/imperial-agent

    All four classes have elements of the Engineer archetype.

    We also have the aptly monikered Dwarven Engineer from Warhammer Online:

    http://warhammeronline.wikia.com/wiki/Engineer

    And more recently the Engineer profession from Guild Wars 2:

    http://wiki.guildwars2.com/wiki/Engineer

    There's the futuristic Engineer from Firefall:

    http://www.firefallthegame.com/pages/accord-engineer

    And the planeswalking Tactician of Rift:

    http://rift.wikia.com/wiki/Tactician

    But wait there's more!

    Final fantasy has a myriad of jobs that fit snugly under the Engineer's umbrella, most notably the Chemist:

    http://finalfantasy.wikia.com/wiki/Chemist_(Job)

    and Gunner:

    http://finalfantasy.wikia.com/wiki/Gunner

    There was also an Engineer in Final Fantasy Tactics:

    http://finalfantasy.wikia.com/wiki/Machinist_(Tactics)

    and many Final Fantasy settings involve technology. VII, IX, and X come to mind.

    In the land of FPSs we have TF2. The Engineer suits our purposes perfectly:

    http://wiki.teamfortress.com/wiki/Main_Page

    Most of the other classes work great as well.

    Borderlands gave us Roland:

    http://borderlands.wikia.com/wiki/Roland

    and Borderlands 2 gave us Axton:

    http://borderlands.wikia.com/wiki/Axton

    BioShock is based entirely around a mix of Decopunk and Biopunk:

    http://bioshock.wikia.com/wiki/BioShock_Wiki

    and would theoretically fit this expansion's theme quite well if it proves to involve the undersea.

    Dishonored is steampunk or "whalepunk" as some like to call it so some of the gadgets and tech could be utilized to get the gears turning:

    http://dishonored.wikia.com/wiki/Dishonored_Wiki

    Elder Scrolls isn't very steampunk for the most park, but there's still the Dwemer:

    http://uesp.net/wiki/Lorewemer

    The Fallout series is just awesome:

    http://fallout.wikia.com/wiki/Fallout_Wiki

    And how could we not include the Engineer class from the Mass Effect trilogy featured in each game?:

    http://masseffect.wikia.com/wiki/Engineer

    Fable certainly has some steampunkiness to it:

    http://fable.wikia.com/wiki/Main_Page

    Lots of good stuff in the Iron Brigade TD:

    http://ironbrigade.wikia.com/wiki/Iron_Brigade_Wiki

    If we look at RTSs we have Stracraft's Terrans:

    http://starcraft.wikia.com/wiki/Terran

    Damn near every unit has some Engineer flavor.

    Same goes for 40k's Guardsmen:

    http://dow.wikia.com/wiki/Retribution/Imperial_Guard

    and Tau:

    http://dow.wikia.com/wiki/The_Last_S...%27O_Commander

    Atlantis was mentioned earlier. What about the Atlantis civ from Age of Mythology? They certainly had some tech:

    http://ageofempires.wikia.com/wiki/Atlanteans

    Hell lets go back a decade to Wizardry 8. It gave us the Gadgeteer and the Alchemist:

    http://www.zimlab.com/wizardry/samjack/classes.html

    So please people stop with this insipid blather of "Herp de der yous can't has it's not poosible!!!1" It's entirely fucking "poosible" you just haven't played enough godamn video games to see the "poosibilities."

    I mean at the end of MMVII there were fucking laser rifles! Laser rifles!!!

    http://en.wikipedia.org/wiki/Might_a...lood_and_Honor
    Quote Originally Posted by Deepstrider View Post
    So... what's the difference between a Tinker and an Engineer?

    Tinker's a profession, not a class.
    See above. It can easily be both. Thematic synergy b/w classes and professions is actually a plus from a developer's perspective.
    Last edited by D4NNYB0Y; 2013-08-23 at 12:42 PM.

  2. #42
    Quote Originally Posted by Coldhearth View Post
    You're dense.
    Well, that was uncalled for.

    I read it as dodging the question. Let's say Tinkers are planned, they can't just give that info away now. Let's say they flat said no, but then Tinkers eventually make their way into the game -- people would bring up this tweet and wave it in their faces. The community's tendencies are why they have to be so vague.
    I am the one who knocks ... because I need your permission to enter.

  3. #43
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    Quote Originally Posted by Strangewayes View Post
    Sigh.... once again Blizz PR says something without actually saying anything.

    They say the screenshot is fake, and yet as usual sidesteps any questions over whether there is a 4th spec planned since they had tri-spec in the works on one PTR test. They also manage to sidestep the question over if a Tinker class is planned or not, merely saying "it depends on the treatment" WOW blizz... what a non-answer.

    Maybe some of them should get into politics.
    Because the picture was fake, there's no need to confirm nor deny the ideas - if the reason the questions was answered, was build on fake information and clues.

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    Quote Originally Posted by Deepstrider View Post
    So... what's the difference between a Tinker and an Engineer?

    Tinker's a profession, not a class.
    Wrong, Tinker is a speciality. They are a class, with their skills aimed into the books of science. Alchemy and Engineering, Energy-tech - all science used by different kinds of Tinkers.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  4. #44
    I am Murloc! zephid's Avatar
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    Quote Originally Posted by Teriz View Post
    None of the Tinker abilities exist in engineering. Also the Tinker hero was a melee/ranged hybrid.
    That will never happen. When they removed the ranged slot for melee classes and the melee slot for hunters they pretty much removed the ability of being a melee/range hybrid.

  5. #45
    Scarab Lord Gamevizier's Avatar
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    I'm one of those who says it's not a confirmation nor dismissal. but Bizzard most of the time says stuff like " we got no plans for this atm " or like the screenshot they just confirm it to be fake.

    the fact that they didnt' say any of those things is intresting. but it can't be taken as a a confirmation or anything.

  6. #46
    You're reaching a bit with this one.

  7. #47
    Quote Originally Posted by zephid View Post
    That will never happen. When they removed the ranged slot for melee classes and the melee slot for hunters they pretty much removed the ability of being a melee/range hybrid.
    I think he was talking more along the lines of how Metamorphosis allows Demonology Warlocks to fight in melee range.

  8. #48
    Banned Teriz's Avatar
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    Quote Originally Posted by zephid View Post
    That will never happen. When they removed the ranged slot for melee classes and the melee slot for hunters they pretty much removed the ability of being a melee/range hybrid.
    Mistweaver Monks are melee/ranged hybrid healers. Enhancement Shaman, Demo Warlocks, and WW Monks are melee/ranged DPS hybrids

    It all depends on implementation.

  9. #49
    The Unstoppable Force Jessicka's Avatar
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    Quote Originally Posted by D4NNYB0Y View Post
    I think he was talking more along the lines of how Metamorphosis allows Demonology Warlocks to fight in melee range.
    Meta does no such thing. We have no cause to be in melee range, at all.

  10. #50
    Quote Originally Posted by Teriz View Post
    Mistweaver Monks are melee/ranged hybrid healers. Enhancement Shaman, Demo Warlocks, and WW Monks are melee/ranged DPS hybrids

    It all depends on implementation.
    How is a WW a range hybrid? a WWs dmg from range is like 0

  11. #51
    I am Murloc! zephid's Avatar
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    Quote Originally Posted by Teriz View Post
    Mistweaver Monks are melee/ranged hybrid healers. Enhancement Shaman, Demo Warlocks, and WW Monks are melee/ranged DPS hybrids

    It all depends on implementation.
    No they are not. Having one or maybe two abilities that fits into the "other" role does not make you a hybrid.

  12. #52
    Quote Originally Posted by Jessicka View Post
    A Tinker would have to stretch an awful lot of conventional rules in regards to the function of stats compared to other classes given that gear either improves a players ability to do magic, or their own physical prowess. The whole point of a Tinker is that it's their tech doing the work, not them directly.
    Agility makes my bow do more damage... Strength can make a rocket do more damage. It's the same.

  13. #53
    I'd maybe accept Tinkerer class( even if sounds ridiculous) Aslong as gnomes and pandas are restricted from being them.

  14. #54
    The Unstoppable Force Jessicka's Avatar
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    Quote Originally Posted by D4NNYB0Y View Post
    Not really, Engineering classes have been done in other RPGs which used stat systems. Diablo III Demon Hunters, Torchlight 2 Engineers, and Dungeons and Dragons Artificers come to mind.
    Could it be done with convoluted explanations of how base stats transfer to the machine? Yes. Would it make sense? Not really. How about those proponents of Power Armour, wearing Armour on their Armour so they can be armoured while they're armoured?

    - - - Updated - - -

    Quote Originally Posted by Amerissis View Post
    Agility makes my bow do more damage... Strength can make a rocket do more damage. It's the same.
    Agility also helps you move around more quickly/steadily. It doesn't help your Spider Tank/Power Armour more Agile. And it's those things Tinker proponents want.

  15. #55
    I am Murloc! zephid's Avatar
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    Quote Originally Posted by Jessicka View Post
    Meta does no such thing. We have no cause to be in melee range, at all.
    Well you can activate immolation aura while in demon form, but just that one ability does not turn you into a melee/ranged hybrid.

    If it did a mage would also be a melee/ranged hybrid since we want to be in melee range when we are using arcane explosion.

  16. #56
    The Unstoppable Force Bakis's Avatar
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    He worded it negatively enough so people can drop any thought of it being part of the next xpac if ever.
    So much is clear.
    But soon after Mr Xi secured a third term, Apple released a new version of the feature in China, limiting its scope. Now Chinese users of iPhones and other Apple devices are restricted to a 10-minute window when receiving files from people who are not listed as a contact. After 10 minutes, users can only receive files from contacts.
    Apple did not explain why the update was first introduced in China, but over the years, the tech giant has been criticised for appeasing Beijing.

  17. #57
    Banned Teriz's Avatar
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    Quote Originally Posted by Tatuin View Post
    How is a WW a range hybrid? a WWs dmg from range is like 0
    Chi Wave, Spinning Fire Blossom, Crackling Jade Lightning, Expel Harm.

    - - - Updated - - -

    Quote Originally Posted by zephid View Post
    No they are not. Having one or maybe two abilities that fits into the "other" role does not make you a hybrid.
    Wind Walkers have like 5-6 ranged abilities. The most potent of which is Chi Wave.

  18. #58
    Quote Originally Posted by Jessicka View Post
    Could it be done with convoluted explanations of how base stats transfer to the machine? Yes. Would it make sense? Not really.
    It could be done without any explanation at all, and the vast majority of the playerbase wouldn't think twice.

    Most people when told http://torchlight.wikia.com/wiki/Blast_Cannon scales off of Strength, don't ask, "Why?" they ask, "How much?" /shrug
    Last edited by D4NNYB0Y; 2013-08-23 at 01:04 PM.

  19. #59
    I am Murloc! zephid's Avatar
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    Quote Originally Posted by Teriz View Post
    Chi Wave, Spinning Fire Blossom, Crackling Jade Lightning, Expel Harm.

    - - - Updated - - -



    Wind Walkers have like 5-6 ranged abilities. The most potent of which is Chi Wave.
    And all of them are crap. There is no way a WW monk can be a ranged dps.

  20. #60
    Banned Teriz's Avatar
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    Quote Originally Posted by zephid View Post
    And all of them are crap. There is no way a WW monk can be a ranged dps.
    And what about Enhancement Shaman?

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