Nope, the zone was destroyed by the horde because we are superior.
This is what I'm actually proposing.
1) Tristifal Forest : during the reign of king Terenas, Tristifal Forest (Or Highlands, Or Mountains) was used by the Menethil family as the royal hunting forest. The abandoned Menethil Manor is located here and is occupied by a few Lordaeron loyalists, the majority of this area is being used by the forsaken as a testing field for their plagueworks.
2) Greenwood Enclave : A remote area north of Lordaeron which was scarcely touched by the plague, it is accessed via a narrow mountain road from Hearthglen and a ship via Ghostlands. due to the remoteness of this zone and it's strategically insignificance the Scourge never bothered to invade this part of Eastern Kingdoms (the passage from Hearthglen is too narrow for an army to cross.). after the fall of Lordaeron and Silvermoon however this area is now flocked with human and elven refugees, the humans and high elves reside on the western part of Greenwood and the blood elves have built a base to the east. this area is now turned into a contested zone when Calia Menethil is declared to be alive.
3) Redrock Coast : A remote coastal land east of Redridge, this zone is home of horde-affiliated Ogres who fled the old horde when it disbanded. The town itself is actually built by dismantled Ogre Juggernaut pieces jurry-rigged together to form a "favela" styled Ogre town on the coasts of Redrock, Goblin engineers are also in charge of complex tasks such as plumbing and operating complex machinery around the town. After the SoO the Horde has offered the Ogres to rejoin the Horde.
4) The peace negotiations after the SoO leads to a mutual agreement to stop the war on the southern zones of eastern kingdoms. swamp of sorrows is now horde controled mostly, and alliance caravans are given safe passage into Nethergarde Keep. the demonic activities in these two zones are significantly increased.
5) Karazhan Ogres are now horde affiliated. on the other hand the humans are trying to settle on the town near Karazhan, whether or not they succeed will be shown in a questline.
6) the majority of Blackrock Orcs, now leaderless and desperate, accept the new Orc leader's offer (after SoO Orcs are seriously underpowered due to their casualties and are being monitored by other Horde factions. so now they are trying to bring other Orc factions under their banner.) and join the horde, on the eastern part of Burning steppes Morgan has built a small town and is trying wrestle control of the mining operation to the north and add a huge source of income to sustain the town.
7) Redridge Orcs are now Horde affiliated and give quests regarding settling down east of Redridge. the peace treaty is nearly being respected by both sides.
PS : I believe that Ogres will be the next horde race. so that's why I'm suggesting more Ogres to join the Horde.
UPDATE : Gilneas Mainland quests are completed. I'm now working on the Headlands questline.
It is time for operation W.O.R.G
Worgen Operatives Retake Gilneas.
but HELL YEAH! Let's show those shambling good-for-nothing necrophiliac filth-eating corpses who's da boss!
*sips green tea*
Add Alpha female worgen as an option ^^!
I've updated the quest lines again. the only part that I'm currently rewriting is the "last battle" which will no longer take place in the battle of gilneas BG.
just a quick question to all Worgen fans: I know that Velinde Starsong is dead. but should I bring her back "partially"? is there anyone intrested in seeing her if there's a good story behind her revival ?
they can compensate by retaking what they lost to the forsaken : Hillsbrad and Arathi should be remade to let alliance players quest in them once again.
Hillsbrad : Alliance can build a base on Purgation Isle and initiate undercover missions in Hillsbrad, which is under heavy forsaken control. for example they can gather intel on the forsaken plague at Sludge Fields, Help Kirin Tor undercover agents at Alterac or helping the Alliance gain some ground in Hillsbrad.
Arathi : There are many threads speculating a possible Stromgarde takeover by the alliance and it's potential to become a new theramore. they're pretty interesting to read.
Finally finished the quest line. *pats himself on back* hope you enjoy it folks.
The Horde are being allowed access into Azshara for lumber, and they appear to be in no position to challenge Alliance demands.
Actually, what I'd like to see would be phasing tech actually used for a change. Keep the low level system the same, but phase in a L90+ version where the Alliance return in force. Blizzards options are a lot more open at that stage, assuming they want to actually have faction interaction in those zones instead of just popping in some new NPCs.they can compensate by retaking what they lost to the forsaken : Hillsbrad and Arathi should be remade to let alliance players quest in them once again.
That's one of the reasons that makes the invasion of Lordaeron a possibility. the Kalimdor horde is weakened, and they're in no position to make demands. the Alliance can use this to their advantage and convince Vol'jin to turn a temporary blind eye to the events of Lordaeron and let the alliance "contain" Sylvanas and convince Vol'jin they're not about to fight Horde interests in the region but rather contain the forsaken expansionism. (this is also beneficial to Horde , a contained forsaken is less likely to betray Horde.)
Like I discussed this in previous posts, a high level Gilneas is ALSO a possibility. there are many ways to make the alliance (and perhaps the horde) return to Gilneas, but keep in mind that high level zones should not be faction-exclusive . (this is the traditional approach)
It's a matter of perspective, I favor Gilneas becoming a low-level zone . call me a traditionalist but I don't really like phasings. because they kinda break player interactions.
*UPDATE* I've updated the questline at Tempest's Reach. Rupert will no longer die but he will be taken prisoner by the alliance. unable to prove his innocence you and Kinlan do your best to prevent his execution. so you now have one more reason to chase Lady Rochelle : to gather enough evidence and free the lord of Tempest's Reach.
#so it's better to reduce the number of your military bases (thus reducing the number of active personal in Kalimdor) and send those forces to locations that you're currently fighting for (Lordaeron/Expansion Zone.)
That MIGHT make sense if the Alliance trusted the Horde. They don't. Keeping a strong military presence in Kalimdor is highly desirable, especially since containing Sylvanas is easier done if humans don't take a leading role. If the humans soldiers can't be used against Sylvanas, they can be sued in Kalimdor.
Neither was Thralls Horde. Neither the NElfs, nor Jaina nor even Varian to any great degree, trusts the Horde.besides the Kalimdor Horde is quite weak and maintaining a large force in those areas just to monitor them in not a good option, considering that the battle of Orgrimmar ended in a mutual agreement between Vol'jin and Varian Wrynn so lore-wise the Kalimdor horde is not looking for revenge.
That's simply a matter of improving phasing techIt's a matter of perspective, I favor Gilneas becoming a low-level zone . call me a traditionalist but I don't really like phasings. because they kinda break player interactions.
Great idea, would love if this happened, but one thing I'm really curious about. What are you going to do with that night elf worgen? (Night elf worgen playable would be cool IMO but w/e)
The Scythe Of Elune is able to summon/banish anyone who has the worgen curse/goldrin's gift/name it w/e you want. Years ago it was used to banish the Worgen to the emerald dream, and Velinde was able to summon them back into this world.
When Velinde's life was endangered at Duskwood whatever power that granted her the Scythe tried to save her by "banishing" her into the emerald dream. but the transition was incomplete when the mine exploded : Velinde's material form was able to pass the portal but her soul remained in Duskwood. which is why you see her when you click on the pile of dust in the duskwood mine, she is trapped here unable to find her body which is why her soul is not at peace. as for her Worgen form it can be stated that she was infected when she was at Duskwood (from her attackers.) but her body was banished away before they could finish her off, where it transformed into a Worgen, thus her husk is her beastial form.
And thus her material form got stuck someplace between the emerald dream and Azeroth.
this summoning/banishing ability can further be proven when Belysra's dead lover (who was a Worgen) appeared in form of a ghost and protected her. this accidental summoning triggered something within the Scythe, and Velinde's material form tried to claw it's way out into the Azeroth.
What comes out of the portal is a "husk" of what Velinde was, no memories, no feelings, just an empty shell of her former self. she's incomplete without her soul, and the players will be involved in that quest to unite her with her soul (Belysra helps the material form and you'll acompany the two to duskwood where Velinde meets her soul. thus becomes whole again.)
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Humans always take the leading role especially when it comes to Eastern Kingdoms. however they should pass the "leading role" to the Night Elves and the Draenei in Kalimdor (Draenei really need to do something, they're just eating dust lore-wise.)
I don't think it can be solved by improving phasing, because in general player's cannot see other players who are in another phase. or players may simply vanish when entering a zone (because they are in a different phase.) so how can you improve that?
It is clear that something must be done with Gilneas ... and this idea has all the ingredients to become the perfect solution.
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If anyone has more ideas, please write them here! I'm loving hear your suggestions!
Last edited by Nefiret; 2013-09-27 at 10:41 PM.
I like the idea of the Alliance retaking Gilneas, but I don't think it should be an Alliance zone. I think Dalaran should reland and the Alliance make it a headquarters And have Gilneas be contested. Keep in mind even after the Alliance retakes it they will have to figure out a way to clean out the plague mess the forsaken left.
Well i like the creativity of it, you did bring up the point of the need for more important quest givers/ NPCs in different capitols. We need that. If we have that, more people wont be sitting in SW and Org.