All this discussion about 5.4 changes..and I asked myself what would I like to see, and I realized I'll deal just fine with all the changes coming, but I'd love to see Blizzard fix the fail that are pets. Not just the utter WTH are you doing you scream at your pets when doing the "forgot to Quality Control" fight that is Megara...pets seem to get stuck, glitch etc etc more than ever. The pathing and AI this tier is just terrible. Here's my 2 cents on what I'd do ( hey, at least I care about it ) I play BM atm, and pet behavior is overwhelmingly the majority of my dissatisfaction list with WoW.
1) Give pets the pathing algorithms used by mobs/npc's. It would be so nice to see pets going from A -> B, instead of the A to C, stick at F for awhile, Pull the mobs 200 yrds away at Q, eventually end up at B.
2) Call, Dismiss, Revive, become actions centered on the hunter..Ie. No LOS or distance concerns anymore. Just so very tired of having pet glitch on fight, get stuck outside fight etc and no longer have the use of them. They're doing this with revive, but it would be nice to see it on any actions that control the location/ ability to summon etc. pets.
3) My dream change would be a pet stance that's: attack that mob until it dies, ignore what's happening to me little guy..and when it dies then go attack something that I'm attacking or is attacking me, until I send you to attack something else. I think the aggressive stance did this if I remember right.
4) I'd like Blizzard to actually do something about pet behaviour. I really don't care if "they're aware of the issue", "It's not that easy.", "technical issue blah blah BS". All of that is just smoke to cover up what the real issue is: "We don't feel like spending money on this. Suck it."
5) I'm just not a fanboi anymore, so the dismissive response "you just gotta do more of that pet micro-management stuff" doesn't cut it. I've been a hunter main for the years I've played and just think WoW could be a more mature software product for the 10+ years it's been going.
TL;DR: qq