Why not mirror the racials? They're a little flavor but far from imbalanced, yet it's clear people have an issue with it. So why not just give mechanical copies of horde racials to the alliance and vice versa, just switch the names. Even it out.
If anyone cries about that homogenizing the game, let me know, I'll personally slap them in the face!
So they acknowledge that the Horde racials are stronger in PvE but instead of balancing, they take the RaceChange$$.
Ex-Rogue; Ex-PaladinMastery will fix it.
14/14H SoO <Divinity>
Alliance have human racial for PvP which is the best racial in the game. Horde get PvE. Alliance get PvP. Looks fair to me.
He's saying it's not the RACIALS that dramatically change the gameplay. It's the PLAYERS. The players who pay for those race changes are good enough that they probably don't need them, but would like to have them. It's why so many PvP teams use Humans instead of any other race; Having the PvP trinket proc as a racial essentially opens an entire trinket slot for whatever they'd like to have, which gives them a massive advantage in PvP. The Horde racials are no more OP than that. Removing stuns has limited use in PvE. But a small attack power proc/small haste boost doesn't really help much in PvP. A random proc of damage doesn't really do much for ANYTHING. 1% hit/expertise with certain weapons (Draenei for hit, Human/Dwarf for expertise with sword/mace respectively) makes room for another stat, which is a DPS increase in PvE.
If the Horde racials are indeed better, it's not by much. They're far from OP.
The racials are OP, not only because of their mechanics, but because they initiated an ongoing exodus by skilled players to horde. If skilled players switch to horde, it entices their slightly less skilled friends to also switch. It has a snowball effect. Many of the best PVPers are horde, why do you think that's the case? Why do you think Reckful switched to horde when he knew it would gimp him mechanically in PVP? Because PVPers like him feel compelled to play for the faction with more skilled players.
And FFS stop claiming 1% more expertise or hit is an advantage when it is most desirable to reforge as many of your weakest stat to hit/expertise as possible. In this case the best secondary stat racial for alliance is the worgen racial for any class who can be one. 1% crit is equivalent to 600 stat points while 1% hit/exp is only equivalent to 340. When your goal is to reforge into hit and/exp, you want the equivalent of more stat points, whatever they may be.
Keep posting, it just proves how clueless you are.
I'm still not seeing anyone show how outside beastslaying (which out of the last 6 tiers has really only had an effect on the current - and can be avoided by blizzard simply by not using beast tag in raids), the alliance racials don't keep up with the horde racials.
Blood Elves/Tauren? Human/Nelf/Gnome
Is it because the horde are slightly weighted to the top end? Then we bring in Humans PvP racial.
Beastslaying is an outlier not the norm.
But the troll racials are the outliers, firstly for people who benefit from on-demand haste (compare a troll fire mage to a panda one for example), and secondly in the case of beast bosses. Worst case scenario is both of course. An equivalently geared troll fire mage on Thok next tier will do a lot more than an alliance one of any race.
The fact that they are outliers (and they are, nobody is saying every horde racial is OP) doesn't alter the fact that they need to be changed, or we'll keep seeing competitive guilds faction change.
As far as Midwinter is concerned, we're holding out for now but if there isn't a change to racials in 6.0 and they keep making beast bosses we'll have to strongly consider the horde option, which really is pretty dumb. We'd very much like to stay alliance.
Ive said for a long time, racials should be removed and race should be purely cosmetic.
I'd be all for having your race "mean" something, but when you have shitting little gnomes who are as strong and resilient as big hulking tauren, it's all cosmetic wool over the eyes nonsense anyway. Racial abilities in WOW are stupid.
I like ponies and I really don't care what you have to say about that.
Oh, and if you could address this post instead of dodging it every time it would be lovely.
Maybe the issue isn't the racials but the ridiculous emphasis put on the " world first race". Something very little people engage in for a very little time.
Let me jog your memory.
That's three times now that you've demonstrated a complete lack of reading ability. It's tiring.
Panda is not even the best alliance race for my class ignoring the fact that you lose the benefits upon death/resurrection. Worgen is the top hunter race because 600 crit rating is superior to 300 agility.
Not only is Berserking and Blood Fury better on paper in strict Patchwerk encounters, cooldown stacking and initial burst pushes them far ahead. Giving them an even bigger advantage is the fact that many encounters hinge only on periods of burst DPS. Jin'rokh, Horridon, Ji-kun, Durumu, Primordius, Lei Shen, Ra-den for example.
Troll Berserking by itself is beneficial even after RPPM nerfs. Haste remains the most powerful secondary stat for many classes, including BM hunters who receive some of the worst benefits from that stat. Our DoTs are static, most of our abilities are instant, etc. Temporary haste is OVERPOWERED. It's why Engineering is the de facto raid profession and why some casters even went as far as getting the haste cooldown from Herbalism.