The above pointers are what I meant by odd gameplay decisions. You always want to stack cooldowns to get the multiplicative bonus, yet from the logs it seems that your use of cooldown was at times almost random. Take the combat pot example: you could have waited for Vendetta and aligned it with Synapse Spring - both at zero cost.
As for BL, I simply disagree with how your team is doing it. It is not uncommon to delay BL slightly on pull to allow players to ramp up their abilities, but by doing so you slow the ramp up process and thereby lose time on the initial trinket procs. What's more, it might force the mage in your raid to Alter Time sub-optimally as he would otherwise lose out on the buff. Bottom line: I'm in the BL-on-pull camp.
Also, try to open Mut > SnD > Mut > Rupture > Vendetta > SB+Mut (macro) > Envenom > Standard rotation