DK Soloing at its best: http://www.youtube.com/user/darkkiller5000?feature=mhee
what are the BIS trinkets for Blood? Is the front page correct? Sucks that there are no Mastery trinkets this Tier.
We have alot mastery from other items. Stamina trinkets are great for dk too.
We get so much mastery from gear that the 2 Stam trinkets will be amazing. If your focus is on survival and pure tanking, go with the survival build. If you want to play Blood DPS as everyone else feels the need to do so, then gear however you want.
A fellow Blood DK friend of mine got one on their first kill, and she stated that the heal worked for self healing. Minimal but it worked. I'll request a parse from her to confirm.
DK Soloing at its best: http://www.youtube.com/user/darkkiller5000?feature=mhee
Rune of the Fallen Crusader, Healthstones and Death Coil(with Lichborne) can also crit, i assume they are all affected by the trinket
And the 9%(hc wf) mastery and haste rating also halp a bit
Still not sure how useful it is going to be
Edit: and Death Siphon, but i think thats even more uncommon than Lichborne
deathcoil critheals with lichborne + vengeance are 100% heals anyway so a 9% buff is pointless.
and deathsiphon heals cant crit. the dmg can crit but that will just make your received heal higher it still doesnt crit.
anyway even if all of those were affected it doesnt make even the slightliest difference
DK Soloing at its best: http://www.youtube.com/user/darkkiller5000?feature=mhee
I've just picked it up in Normal tonight, fully upgraded it (so get the 8% with 12,671 Strength proc) and it doesn't seemed to have particularly changed my character. The proc is actually, really not that often at all, which didn't impress me. Looking towards the crit healing? Well...to the amount of times we actually crit with a heal? It hasn't changed anything that I have noticed anyway. I heal normally with a 5stack DS for 131611 whilst smashing dummy's, with or without the trinket. Waiting for a crit is just too painstaking to then compare.
I was previously running the pure mastery trinket (and dodge use) from the timeless isle, in which I haven't seen a massive difference, I've lost just over 9% mastery equipping it (now at 211% ub), gained 260 haste rating (3440 to 3700, 0.62% ub, 0.04s Rune Speed), a tasty proc (when it does actually proc) and don't forget that whole 5 spirit!!
Lets just say my healers haven't turned and said "you've just got super squishy" or "you're so much easier to heal".
I like the idea of keeping this on, even if another pure stam actually drops. I'm currently sitting on 940.1k life ub, not really stacked stamina (just messing with a few gems) and so am 1.0-1.1M life raid buffed. I don't think 2 stam trinkets is going to be anything close to beneficial. But that's just me.
Basically I think trinkets this patch really are nothing special. Be independent, use your own head and just use what you want.