Create another one. I've done more complicated things with registered marks between products, that concepts were more hard than this one, because if you overlap a little, someone will send you a postcard (with a judge's sign in it).That concept also included the abilities now firmly in the hands of Warlocks, Rogues, and the deleted abilities from Priests.
I also included an entire spec that wouldn't work, since Blizzard has completely removed mana-stealing abilities from the game.
My concept could never work as an actual class in the actual game.
But talking about a class that you can do whatever you want, in your own game with your own lore? Nah, no hard, just some work.
Yes, and no.The Paladin ability was actually Mass Resurrection. No other class has Mass Teleport or Mass Resurrection.
Priestesses don't have Starfall because the PotM wasn't a Priest. It was a unique NE unit that couldn't be defined by WoW's classes. That's why PotM's abilities were broken up between Hunters and Druids.
Paladins had mass resurrection, and was the unique form to resurrect a unite (the /inmortal mode from DKs were not permanent). In wow, you can only mass resurrect with a guild perk, and in a low rate, with other resurrecting-skills. This skills were given to other classes. And that's good. The only bad thing is that Paladins can't resurrect in combat, and was one of his main rolls in WC3 (knights+healers...hate that comp, expensive but you couldn't kill them mid game!)
About Starfall, yes, Priests Night Elfs had "Starfall", but because of "homogenization" of classes (nobody remember that because all allied priest were dwards...that free fear!!!), they removed that skill.
Yes you are right. Impossible to create a demon hunter with the same feeling? No. I find a lot of things to be improved, expanded, whatever... but hey, If you can't take some minutes and do a brainstorming of new skills after reading some info about DH, it's normal that you can't see a future for that class.Let's keep it simple; Before the introduction of DKs and Monks, all of their corresponding WC3 abilities were open. None existed in other classes. There was Death Coil with Warlocks, but it wasn't the same spell.
With Demon Hunters, EVERY SINGLE ABILITY is absorbed by existing classes, and those abilities are major abilities in their respective classes. So you can't just switch them around, or replace them, or remove them.
That is a huge road block to their ability to become a WoW class.