Will the Alliance receive compensation lore wise (Doesnt have to be in game) after SoO?
They just conquered their enemy's capital. What compensation are you looking for? (
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Like making the Horde back out of Gilneas and Ashenvale?
I'm a gameplay designer. So what gameplay is there in losing leveling zones for Horde? (
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If Alliance players had some interesting way to spend time there, that would be different. (
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Do Allies gain NOTHING from this war except tens of 1000s dead and their lands stolen? Not even in lore? Goblins keep Azshara
Garrosh is the real problem, not the trolls and goblins. (
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Lore-wise we could say that zones changed hands but wouldn't it be lame once you visited them and saw that was not the case? (
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It's always a challenge doing a lot of work just for lore reasons unless it comes with awesome gameplay too. (
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Quest blurb "We of the Horde agree to withdraw all forces from Azshara...." is not a lot of work.
But they wouldn't actually do that unless we rebuilt the zone. Can't you argue that is lame as well? (
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stop saying u lose a leveling zone when u can phase for hight levels like u do on Theramor
Okay, so you're asking for Ashenvale to be phased at higher level to reinforce Alliance winning back some land? (
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I agree, progressive phasing would help keep the world large and alive. The world shrinks as zones become irrelevant.
That provides gameplay though. That's a different argument IMO from Alliance get Ashenvale just for a sense of victory. (
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Example of game mechanics needing to trump in-universe logic. AvH always going to be central theme, says Metzen.
The story is always going to serve the needs of the game, not the other way around. We understand that doesn't sit well with all. (
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conquered a city but after the raid it will be a horde city again, Theramore is still a hole in the ground
If this was a single player or non-persistent game, we'd consider removing one faction's capital permanently. (
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It would be nice to know what we worked towards somthing in MoP, deposed one Horde Warmonger for another not cool.
H and A competed over the newly rediscovered continent. It ended up coming at a huge cost though. (
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So what was the reason for giving the horde Darkshore, South Shore and allowing them to nuke Theramore?
Those were all motivated by tryingnto provide an interesting leveling / scenario experience. (
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Many of these concerns seem motivated by issues like fairness or justice. We're just trying to make playing WoW interesting. (
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wrong attitude to have. Like saying last of us shouldn't have story, cause its a game.
There are studios that believe in story first or world first or maybe social first. Blizzard is gameplay first. (
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Was stunned that you broke the timeline in Cata and shrugged it off. Lore (& community) should be top, not bottom priority.
Lore is important. A fun expansion is more important. (
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