I'm from a casual raid guild, it shows, we only downed up to Primordius before 5.4, before 5.2 we only downed wind lord in hof, but shortly after 5.2 we went in to finish the job for hof and terrace on principle. We are not doing the same this time, we are just rolling right into SoO. We've only downed Immerseus on normal, and downed protectors on Flex. I wouldn't say casuals do hold a guild back if they're trying to raid, but it's only a problem if the players who aren't only logging in on raid days have a problem. Did we ask for easier content, not really, but we also have an issue where we are getting flaky pastries for raiders to fill those spots where someone got burnt out and said f this I'm doing murder island only because, kill my own faction, joy in purest form. We keep on playing, enjoy the game at our pace. It works for us, I honestly would like to do better so I push my dps higher and higher any way possible. I was also in a hardcore raid guild in BC, and I got burnt out before Sunwell. So honestly while I want to do more, I don't want to burn out. In a larger guild maybe burnout rate is less, because they shuffle players per boss like a mofo to maximize chances. For a small group where we are stuck with druid warrior tanking, and an under geared healer and a couple pvp geared dps, well, our options don't exist to change that, we can't make them play more to gear up, and we can't replace them on a podunk server. We're also their friends, so who wants to be like, bro, you suck, please gtfo or get better. Give and take. I would say pvp vs pve has killed the game more than casuals. You have this constant battle of balance between how a class does in pvp it affects pve, and vice versa. To cite a small recent example, and this is not a freaking hate post about omg warriors hurt please don't see it that way. Arms warriors had not been really viable in pve as seen by many, so they were buffed this patch. The were recently nerfed for pvp, but now they're back to really destroying everyone even worse, so what, they can be more pve viable especially where cleaves are concerned? There's also the kill everything island, where the xpac was about why do we fight, and well, the answer at the end is "to kill everything that is red to me of course". Is it fun to kill your buddy and then they're like dude wtf and then you're like you were red to me, sorry? I can see why people enjoy it, not my thing though. I honestly see this is experimental, they want to make it fun and accessible to the new player, who doesn't know what to do and might be lucky to have a friend in game to help them. Or you could be friends with the dick that begs you to pay to server xfer and faction change only for them to quit wow the next week. Seen all kinds. Went on sort of a ramble but, the game is what you make it, there's plenty to do, so do it or don't, you have a choice, and being casual doesn't equal being dumb or scrubby or what have you, it just means you're playing the game your way, and at the end of the day, that's what you should do.