1. #1
    Field Marshal
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    Devouring Plague and SW:I

    Hey I'm wondering why sometimes when I cast a DP with 3 orbs i get a 6 second DP and other times with 3 orbs it only lasts around 2 seconds, why is this happening?

    Edit: Mind Flay Insanity- sorry just woke up lol
    Last edited by Slykila; Yesterday at 01:20 AM.

  2. #2
    Quote Originally Posted by Slykila View Post
    Hey I'm wondering why sometimes when I cast a DP with 3 orbs i get a 6 second DP and other times with 3 orbs it only lasts around 2 seconds, why is this happening?

    Edit: Mind Flay Insanity- sorry just woke up lol
    Haste procs reduce the duration of devouring plague.

    For insanity though, you now get a buff instead of relying on a target debuff.
    Last edited by Spinalcrack; Yesterday at 02:27 AM.

  3. #3
    Field Marshal
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    is DP or my insanity hitting harder in that 2 second window? Cause I can only get off 2 insanity flays compared to 4

  4. #4
    Quote Originally Posted by Spinalcrack View Post
    Haste procs reduce the duration of devouring plague.

    For insanity though, you now get a buff instead of relying on a target debuff.
    They shouldn't be anymore. Now haste grants partial-ticks of DoTs, until you gather enough haste to where it WOULD have been a breakpoint previously. Then you just get a new tick. It should not be reducing the DoT time anymore.
    Quote Originally Posted by Endus View Post
    If a building's about to collapse, you can debate whether it's better to demolish it or repair it, and you can make political-agenda arguments either way. Disputing gravity itself to claim it won't fall down is not a political position, it's just ignorance.

  5. #5
    Quote Originally Posted by Fleugen View Post
    They shouldn't be anymore. Now haste grants partial-ticks of DoTs, until you gather enough haste to where it WOULD have been a breakpoint previously. Then you just get a new tick. It should not be reducing the DoT time anymore.
    DP is a special snowflake spell. By default it's duration is reduced by haste - it will always tick 6 times.

    Refreshes/Multistrikes currently change that a bit, but that might just as well be a bug (at least for me MS/Refreshes deal more damage than intended)

  6. #6
    Herald of the Titans Keosen's Avatar
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    Proccing haste buffs during bloodlust makes it really hard to even cast 1 Insanity.
    I really dislike Insanity mechanics now.

  7. #7
    Mechagnome Drsolders's Avatar
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    Quote Originally Posted by Keosen View Post
    Proccing haste buffs during bloodlust makes it really hard to even cast 1 Insanity.
    I really dislike Insanity mechanics now.
    The only thing I like about insanity now is that I can swap targets with it. Was doing mythic garrosh and it was nice to throw up dp on garry and then insanity a mc. Really let me feel like hey i'm actually helping now rather than throwing a Mb/Mf and just going meh the hunters have it dog.

    I don't like the feel of it in any other form. With that said I can't stand the new FDCL or using Mind bender so this will have to do
    European beer snobs are the worst. They assume everyone in America drinks Miller High Life and has never tried Guinness or Warsteiner. And they love to tell us all how shitty (Budweiser) is, as if Americans don't already know how shitty those mass produced beers are. Yes, your favorite micro-brewed hefeweizen left to age for six months in an ancient monk's monastery in Bavaria is definitely delicious, but fuck you, sometimes I like drinking Rolling Rock because i want to get drunk.

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