As the title says: Are any Disc Priests going to be changing to Holy when 5.4 goes live? Why or why not? What are your reasons.
I've been Discipline since well before it was ever viable. Shortly after reaching level 60 on my priest, I went Disc back during 1.2 right in there.
Why? Madness mostly, na just really liked the idea of it. So after weathering the ups and down of the spec, I'll be Disc during and long after 5.4
Just a grumpy stubborn Dwarf too set in the Disc ways, for better or worse.
Depends on what my guilds healing comp is when 5.4 hits. Semi-harcore 25s have a bit of turnover, and while our healing roster has been fairly stable for most of MoP (four of us still around from release), we do seem to have to replace a healer or two every couple of months due to IRL getting in the way.
At the moment, I am the only healing Priest in my guild, so if that doesn't change I will likely stay Disc for the absorbs, unless Holy turns out to be much, much stronger. If we happen to pick up another good Priest, one of us would likely go Holy if the extra output is needed; and it seems SoO is very AoE heavy.
So I guess my answer is that I am taking a wait and see approach.
"MMOC forums let me keep my job again. Whew." -Greg "Ghostcrawler" Street
Depending on the fight I will change to holy in 5.4 yes. But I will continue to gem and enchant my character with the assumption that i'll be playing Disc most of the time since I enjoy playing it the most.
Holy is always the way to go. Disc playstyle is the most boring thing ever. I miss the days of ICC where you could pump out max HPS and not worry about mana. Solo healing heroic blood queen 25 was awesome.
Cool story man. Just wanted to add something : Holy is always the way to go...if you want to suck and be last on the healing meter.
In regards to the topic at hand, I'm staying Disc. I run 10m so the "nerf" won't really effect me all that much. Plus Pally/Disc is still one of the stronger healing combo's out there. If it ain't broke, don't fix it.
I'm already Holy. Disc will still be favored for its utility.
I'll stay holy unless there are Horridon-like fights that are pretty much made for disc. I run 10m and I tried to go disc several times with good results, but its just not my cup of tea.
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I raid 10's and play disc. Unless they remove atonement from the game there's no reason I would want to play holy. Don't get me wrong, I've played and enjoyed holy priest in pve before but after they introduced the new atonement there's just no going back. Ofc everything depends on the tuning of the encounters when 5.4 goes live, but so far it seems like disc has superior utility.
TBH I think it would make more sense if they either made Atonement a Holy thing rather than Disc (Disc already has absorbs and better mana efficiency, Atonement is just excessive), or made it baseline for Priest healers, or just removed it. But Atonement is too firmly established as a Disc thing for that *shrug*.
Last edited by Muoteck; 2013-08-13 at 06:58 AM.
You see, there's this thing called "aggro". It's a very complicated, very technical roleplaying expression.
Loosely translated, it means "the priest dies".
What, after all the buffs? Why would I go and do something like that?
On the other hand, even if I only off heal, my spec is returning back to Holy where it belongs. Vastly prefer the spec (even with Chakra) and I'm hoping that with some of the changes, I won't be gimping the raid (10man). At the very least it might stop the R Druid we have from complaining about his overheal.
A reader lives a thousand lives before he dies. The man who never reads lives only one.
Well, from the very limited testing I did, there's at least two bosses where Disc isn't a good choice. One of them is simply "meh", the other makes Tortos HC look like a Disc Heaven. Now here's hoping there won't be any "barrier.spirit shell or gtfo" encounters and I could *finally* drop Disc for good.
From PTR testing there are definitely fights that will favor holy over disc, and visa-versa. Holy's "mana problem" (which I never really agreed was as big of a problem that some doomsay'd about) has been improved given the changes to Serendipity and the cost reduction of Sanctuary. (though I am still not sold on the effectiveness of Sanc, even with 4pc).
I am firmly in the camp that a priest should be comfortable playing BOTH specs, and refusing to play the other is no different than a Hunter refusing to play BM when BM is better for a certain fight, and when Surv is better for another.
The downside is that gearing and gemming for Disc and Holy in 5.4 is going to be notably different from eachother. DIsc has a specific haste breakpoint it will likely want to keep at minimum while favoring crit, and Holy is goign to continue to enjoy Mastery (which is on nearly every Tier piece in SoO).