You can tank the Mark of Anguish with 2x Deterrence on The Fallen Protectors.
The Fallen Protectors
Deterrence negates the damage of Inferno Strike (needs confirmation).
To add to Iron Juggernaut, if you soak the mine, you can disengage when you get closer to the ground to eliminate the fall damage. The same goes for jumping off the tower of Galakras.
Now when yer mentioning Galakras , does pet despawn when you jump down like it used to on PTR?
Serbian <MYST> , Draenor EU
“Worse than a feud with the Anglo-Saxons can only be a friendship with them.” - Alexej Jedrichin–Wandram
Maybe anecdotal and we got many kills, but our low hp ppl (<500k) would sometimes die on the first spawn. After that all good for everyone.
Binding shot on Galakras can stun the whole wave (or at least part of it, if the got spread out).
Glyphed Explosion trap is great for interrupting Shamans and knocking Bonecrushers off NPCs (just placing it under Sylvana's feet).
To add to what Tsoni mentioned about Glyphed Explosive Trap on Galakras, not only is it good for pushing Bonecrushers off an NPC, you can use them just behind the mobs that produce the flaming arrows (the ones that come in the waves on the ground) and push them closer to where the tank has the other adds stacked up. [If he/she doesn't have them stacked up on the archers, that is.]
Binding shot seemed to stun the adds while the tank was trying to group them up closer to our healers, so instead I opted to try out both Intimidation and Wyvern Sting. Wyvern Sting does NOT work against the shamans, as I had hoped it *might* be a very temporary interrupt mechanic but as long as I had my pet attacking a mob, Intimidation did work to stun both Bonecrushers and Shamans.
Anyone know if pets and existing dots generate rage on General Nazgrim when he's in d stance?
For AIM on paragon deterrence only does the damage reduction, it is NOT immunity/reflection (just tested...and died a horribly painful death).
Deterrence provides damage immunity to the Whirling Corruption, Desecrate and the AOE of the spawned Minions of Y'shaarjs in the Garrosh encounter.
This can be extremely helpful in Phase 3 (and can be a lifesaver), where all of his abilities become empowered as everything will be hitting so much harder.
Last edited by Drakoes; 2013-09-13 at 12:50 AM.