View Poll Results: What is your Sub Loss Prediction?

Voters
1318. You may not vote on this poll
  • 0-100k Sub Loss

    225 17.07%
  • 100k - 500k Sub Loss

    446 33.84%
  • 500k - 1M Sub Loss

    320 24.28%
  • Greater than 1 Million Sub Loss

    236 17.91%
  • Other

    91 6.90%
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  1. #821
    Quote Originally Posted by Sharuko View Post
    Per NCSoft's own statistics, GW2 lost more than 80% in sales since launch.
    What is this sentence supposed to mean?

    I realize you must have some reason for saying all this; but GW2 has been doing very well in their gem store sales by allowing the easy exchange of gold for gems between players, their market format is looking like a keeper and one worth researching if not outright stealing for any new mmo. Being able to leverage their non-paying players desire for in game purchases to prop up the value of their in game currency has been extremely effective.

    I get that there's a lot of fear and hatred of GW2 by WoW adherents, but you look goofy when you say things like this to anyone who is objective in their interest in MMOs.

  2. #822
    Mechagnome Kanariya's Avatar
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    o sweet i got the right result!

  3. #823
    The Insane det's Avatar
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    Time for chestpounding and "Called it" threads
    Time for "4th Quarted Sub Loss Predictions" threads
    Originally Posted by Blizzard Entertainment
    One cause is a cognitive bias called projection bias. Essentially living inside your own head your entire life makes it exceedingly difficult to understand how others do not also live your same life, think your same thoughts, and hold your same beliefs. In many cases it's quite frustrating to try to empathize and understand why you yourself may not be the center of the universe, which generally results in one 'acting out' in various ways.
    So, in short: the internet.

  4. #824
    Bloodsail Admiral Maythael's Avatar
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    Quote Originally Posted by det View Post
    Time for chestpounding and "Called it" threads
    Time for "4th Quarted Sub Loss Predictions" threads
    Kinda funny that it's always loss, and no option for gain
    Well "other" I guess >.>

    Seriously though, the only subs I personally "care" about are the EU ones. Those affect me.

  5. #825
    Nice, my guess was right

    Quote Originally Posted by hrugner View Post
    I get that there's a lot of fear and hatred of GW2 by WoW adherents, but you look goofy when you say things like this to anyone who is objective in their interest in MMOs.
    I'm sorry, but to tell that GW2's online is somewhat equal to wow's online in eu/us regions is beyond goofyness. We all realise that you like GW2 and praise it like the second coming, but don't be surprised when other people don't share your opinion in this particular matter. You can enjoy a game without having to pull numbers out of some dark, smelly places, you know.

  6. #826
    The Lightbringer Puffler's Avatar
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    My preditcting was a little bit off, was think more around 7 million mark, i suspect a few 100 thousand more in Q4 tho.
    Diablo 3 - Demon Hunter - Wizard - Monk - Crusader
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    Death Knight - Paladin

  7. #827
    Quote Originally Posted by Kangodo View Post
    It's not really thát random.
    New patch: Hardly any losses.
    'Bad' or old patch: Many losses.
    I think subs dont only drop because of quitters but lately its just better to play a few months into the patch, then quit till the next when before players used to keep subbed without breaks. So the numbers can fluctuate depending on when they are measured.

    What does 7.6 million subscribers in Q3 even mean? The lowest point? The highest number? Or maybe the average?

  8. #828
    Quote Originally Posted by Lizbeth View Post
    What does 7.6 million subscribers in Q3 even mean? The lowest point? The highest number? Or maybe the average?
    It means the number of active accounts as of the last day of the quarter.

    - - - Updated - - -

    Quote Originally Posted by Mormolyce View Post
    P.P.S. WoW has 6.6 million subs.
    7.6 million, you mean.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "Almost every time I have gotten to know a critic personally, they keep up with the criticism but lose the venom." -- Ghostcrawler
    I hate these casual Fridays ruining it for real Fridays.

  9. #829
    I voted "Greater than 1 Million Sub Loss" just for fun

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