Ideally every spec would be middle of the pack, the you've not one to be above the others, middling is good.
Ideally every spec would be middle of the pack, the you've not one to be above the others, middling is good.
Does this change / fix to polearms and TG mean we can transmogrify 2H swords etc into polearms or is the animation prevention still in effect? Also do T16 bonuses provide much of a noticeable 'buff'?
They are buffing rogues to encourage more to play them because they happen to be the less played class in the game now. Energy regeneration sucks and you put the combo points on the target instead of like the monk...which the points are on your char. Monks have better energy regen also. Warrs....you see a lot of them in the game. I have a 90 warr, I only leveled him to 90 to get the BS recipies. Other than that, he sits in the Inn at Halfhill. Playing a warr now sucks imo. But for some reason, it is still a class you see many playing. *Shrugs, if you enjoy a class, that is the only good reason to play them.
its just life as a warrior
Stormbolt buff is a Fury specific buff imo, cos Arms warr won't use it in PVE for higher dps.
Originally Posted by High Overlord Saurfangi7-6700 @2.8GHz | Nvidia GTX 960M | 16GB DDR4-2400MHz | 1 TB Toshiba SSD| Dell XPS 15
It's still better for singletarget as TG and we got the deepwounds buff.
While that sure isnt much, that together with the RPPM changes, atleast puts our scaling back to beeing pretty good, relative to other classes.
Looking at the whole package, we bring more damage, more self defenses and utility than in ToT, we're in a pretty decent place overall.
Sure were far from beeing top singletarget melee (won't compare to casters, because that is most likely always a lost cause), but the overall package is really strong in SoO.