I run WoW on a SHIT laptop, and I run durumu with spell effects set to high, and I don't get any frame lag. Stop making shit up when you have no evidence to support it.
So I'm not sure what your point is, or exactly what you're reading.
Benevolence is a luxury for the strong - Wrathion
Plox. I got your plox right fucking here. - Animalhouse
I still prefer seeing Thrall rather than blood in my urine, that doesnt make him a good character. - Verdugo
For ex the log where 2 healers where dead, and only 1 wasn't afk, now solo-healing 20 players while some afk ppl are standing in mess is... meh. SO yeah, they can die to it, but... this isn't the standard. Mostly they will heal ppl trough millions of damage. >_> Primarily to pad meters, but still...
general rule of thumb :- mad cos bad
I like the Durumu fight, its a retard check and its always fun to see how people fail.
I remember the first time i was there, since its LFR i dont really bother to check tactics since i cant be bothered but as a "hardcore/semi-hardcore" raider the past years i have enough experience to figure shit out.
"Oh look, a big beam, that looks like C'thun's, yeah lets run from that..Oh purple clouds , guess they are bad..Where to now?" Its not rocket science, i died a bit after since the pathing wasnt fully "clear" before it got changed graphics wise but that was the only death in Durumu ever, and that was 1 hour after the LFR part got unlocked.
Havent died ever since during that ability since its a joke to bypass.
Its just the quality of the player, if after ~2 tries you still cant figure out that one side of the room is full of lightning on the ground and thats where you should go.. and slowly just wait for the path to appear since you have averagely 3 seconds of standing still while the path appears..
I'm more puzzled by the fact 6 months later people still die to that "one-shot-beam-of-death"... by that time, you think people would have figured it out.
Then again, there are still people dying on Elegon's floor boss.
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There is no bad RNG only bad L2P
Note; this is OLD maze.. the new maze is kinda the opposite where the *teeth//Openings* actually appear in front of you instead of behind you towards the beam like they used to..
but you get the idea I hope.
(I do understand that perhaps searching for 'gif' at the end is not that obvious.. but STILL...)
Granted, I'm playing on low settings so I don't know if it's easier for you to see or not, but for me, it sucks.
Last edited by rayden54; 2013-09-08 at 02:54 AM.