A recent try at Ahoo'ru in Brawler's Guild, while I was watching conversations on the upcoming Proving Grounds, has given me something of a concern.
Unless I've missed something, Balance only has 1-3 interrupts, depending on talents and if stun/knockback will stop the mob in question. And they're all on rather long CDs. I had Ahoo'ru casting back to back complete heals on me, and he ended up getting one through because I couldn't stop it.
This got me thinking, and worrying, about Proving Grounds. Am I going to have trouble in Proving Grounds with interrupts? Or am I sitting here worried over nothing?