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  1. #1

    Why social networking is so poor in WoW ?

    Is something that I dont understand.
    In a game that gravitates around guilds and connecting people, why all we have is a crappy chatbox and a dull noninteractive guild page ?

  2. #2
    Pit Lord Khaza-R's Avatar
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    What changes do you think would make your experience more interactive?

    In my opinion, the WoW community is inherently antisocial. No amount of chat infrastructure will change that.

  3. #3
    Herald of the Titans theredviola's Avatar
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    Add-ons.

    Use 'em.

    Love 'em.
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  4. #4
    Quote Originally Posted by Khaza-R View Post
    What changes do you think would make your experience more interactive?

    In my opinion, the WoW community is inherently antisocial. No amount of chat infrastructure will change that.
    The fact of the matter is, Any competetive medium like WoW will create for too much pride and snobbery. Hence, there is a perpetual cycle of keeping to ourselves in fear of not being accepted for being a "noob" or "bad". It also doesn't help that making friends in WoW is kind of a shot in the dark because that cute little belf in the corner might be buffalo bill. #Foodforyourthoughts

  5. #5
    Legendary! Falco Lombardi's Avatar
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    Quote Originally Posted by Khaza-R View Post
    What changes do you think would make your experience more interactive?

    In my opinion, the WoW community is inherently antisocial. No amount of chat infrastructure will change that.
    This guy is right. This game became antisocial (for the most part) because of the way the design went, game designers can directly affect the way people interact in an MMO. I hate to pull this but play on any Vanilla server that is Blizzlike and you'll understand how the game naturally incorporated people on your server to work together and meet each other.
    I'll take the sky any day.

  6. #6
    The Lightbringer Moon Blade's Avatar
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    Quote Originally Posted by Lichking View Post
    Is something that I dont understand.
    In a game that gravitates around guilds and connecting people, why all we have is a crappy chatbox and a dull noninteractive guild page ?
    Wow has a piss poor social community, glorifying guilds would only make it worse.
    If it's not an elf, leave it on the shelf.

  7. #7
    Quote Originally Posted by Khaza-R View Post
    What changes do you think would make your experience more interactive?
    Cross-realm chat
    Cross-faction chat
    1 free server xfer/month or per x months paid gametime, so you can play with friends
    Mentor system
    LFD style group quest queue system
    More group quests/world events/dynamic group questing system
    Rating system where you +1 players who are helpful in a group setting
    Bounty system on PvP servers

    Just some ideas.

  8. #8
    the game became anti-social with the introduction of the dungeon finder tool. Ever since then social behavior has just spiraled downward, even if it has been much easier to get groups together.

  9. #9
    Legendary! Falco Lombardi's Avatar
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    Quote Originally Posted by Sivick View Post
    the game became anti-social with the introduction of the dungeon finder tool. Ever since then social behavior has just spiraled downward, even if it has been much easier to get groups together.
    You have to ask yourself, "Was it really worth it?"
    I'll take the sky any day.

  10. #10
    Quote Originally Posted by Celista View Post
    Cross-realm chat --- already happens on phased zones.
    Cross-faction chat --- Just a simple never please
    1 free server xfer/month or per x months paid gametime, so you can play with friends --- this sounds like the many wow should go f2p
    Mentor system --- huh what?
    LFD style group quest queue system --- this one could be good, but i think faction tagging kinda takes care of it
    More group quests/world events/dynamic group questing system --- a lot like the above?
    Rating system where you +1 players who are helpful in a group setting --- can you imagine the negative ratings your friends would do just for kicks?
    Bounty system on PvP servers --- another good one, maybe just maybe

    Just some ideas.
    the blues are my replies.

  11. #11
    I am Murloc! Korgoth's Avatar
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    I find the networking more then enough. Friends list, guilds, private channels, cross server cross faction cross game chat with friends. Its not Facebook and it doesn't need to be.
    You, you'll regret what you have done this day, I will make you regret ever being born, you're going to wish you never left your mother's womb, where it was warm and safe and wet, I am going to show you pain you never knew existed, you're going to see a whole new spectrum of pain, like a Rainbow!
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  12. #12
    I in fact find that there is too much chatting and turn channels off. I am here to play the game, interact a bit with my guildies and the rest of the players unless they are impacting me in some way at that time are viewed as little more then slightly belligerent bots. If someone whispers me I am always polite, but the garbage that is trade and even at times general chat is so obnoxious I have to turn these channels off or they drive me crazy.

  13. #13
    Quote Originally Posted by Sivick View Post
    the game became anti-social with the introduction of the dungeon finder tool. Ever since then social behavior has just spiraled downward, even if it has been much easier to get groups together.
    this is true

  14. #14
    Quote Originally Posted by dess View Post
    the blues are my replies.
    Mentor system is the name of the system in Rift where you can "level down" and do low level quests/dungeons and still earn xp if you are not at level cap. It reduces your stats and level to whatever is appropriate for the zone/dungeon, so you can run low level dungeons w/friends, complete random world events at the level they are designed for (and get bonuses for the additional challenge) or just level with someone who levels slower/faster than you do. It's a pretty awesome system but I bet Blizzard could tweak it out some and make it really interesting.

    "More grp qests/world events/dynamic grp questing system" would be where you get perks for completing group content. The rating system wouldn't give minuses, just pluses, and you can only give one +1 per battle.net account (so like, you can only give +1 to your friend once, not multiple times on multiple characters). A free xfer could be a sub perk if you stay subbed for 3 months in a row or something, 1 per account (?)

    I haven't fleshed any of this out yet, just threw out some ideas.
    Last edited by Celista; 2013-09-29 at 06:22 AM.

  15. #15
    Quote Originally Posted by Sealbinder View Post
    I in fact find that there is too much chatting and turn channels off. I am here to play the game, interact a bit with my guildies and the rest of the players unless they are impacting me in some way at that time are viewed as little more then slightly belligerent bots. If someone whispers me I am always polite, but the garbage that is trade and even at times general chat is so obnoxious I have to turn these channels off or they drive me crazy.
    I'm doing the exact same thing for LFR*, there's just never anything worth reading, its all just obnoxious toxic waste being written there, with people thinking they are gods gift to mankind, while they themselves play sub-par, or keep spamming dps/healing meters to make them look like special snowflakes, instead of just doing the right thing which might hurt their meter performance.

    (*) Yes i should just skip doing LFR and do flex, but there's rarely enough people online in my guild, which only consist of real-life friends, so joining a raiding guild isn't a real good solution either, and with zero flex pugs on my server i'm kinda stuck with LFR, its somewhat bearable when you turn chat off, but it is what it is.

  16. #16
    Quote Originally Posted by Sivick View Post
    the game became anti-social with the introduction of the dungeon finder tool. Ever since then social behavior has just spiraled downward, even if it has been much easier to get groups together.
    Sorry but no WOW has been anti-social for quite sometime and it was that way before LFD even came out.

    I started originally early TBC and wow was anti-social then. I will adimit LFD and LFR did not help in this problem but wow was anti social way before then. One thing that dose not help is blizzard is lazy at enforcing there rules and they have been that way for quite sometime. I personally feel blizzard new motto is "You can't make money off a banned account"

    /my 2 cents
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  17. #17
    It's game, not social network.
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  18. #18
    It is not in WoW. It is in the internet nowadays

  19. #19
    I actually think the timeless isle actually was a step in the right direction towards getting people to meet each other in game. I remember farming multiple hours for a couple of days there for the mount and timeless coins. Inevitably, i joined many a rep group, the more successful ones led to tentative freindships and mutual respect all around. It became a mandatory if you wanted to get anything done quickly.

    However most actions outside of normal/heroic raiding don't follow this mindset. The game has become very anynomous, you become the extent of your dps meters and class color, and hit a simple button on your UI to get ushered into a group thrown together for the sole pourpose of doing relatively easy content that requires absolutely no creative thinking to accomplish.

    When you create in a MMO, the very definition of what the internet is... you get.. the internet. A place of no accountability, no faces (or vocies) behind names, no community. Frankly, its slowly sapping the life out of the game. With the declining accountability of players in general, you get a bunch of decent players doing normal content, who look down on the people who are learning. The same people who were in that position at one point and have probably became the same people they hated all those years/months ago. Its... a toxic circle indeed.
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  20. #20
    Scarab Lord prwraith's Avatar
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    You want community in wow, take the end of SoO as a cue card.

    This tired, petty, stupid, and poorly written alliance vs horde bullshit war needs to end. Cross faction grouping and chat needs to be put in.

    The entire "War" has been the biggest joke in any game I've ever played. The two sides have almost 0 reason to continue fighting.

    You do that and allow the entire player base to communicate in game all the time and you'll get your community.
    Hate people who read https://yourlogicalfallacyis.com/ and immediately think they're debate kings.

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