Finaly a game i wanna play WITH housing!
i´m soooo excited :3
Finaly a game i wanna play WITH housing!
i´m soooo excited :3
Is housing going to be interactive in any way? I don't mean a buff you get for visiting your housing (that is a cop out to me to make housing seem "interactive") I mean like mini games or something to do in your house? For example if I make a bowling lane can I play bowling? (not saying the game needs bowling just an example).
I have yet to find a MMO with housing better then runescapes. Runescape is a low budget low graphics MMO yet its housing still trumps every housing I've seen in modern MMO's just because its interactive. Boxing rings, dungeons, making your own boss monsters and traps inside your house. It's fucking amazing. I spend hours at other peoples house partys because its so fun and engaging.
But is FF14 housing just gonna be a "buff" station and is just gonna look pretty? If so that's a waste of development time imo and should be botched if the only thing housing is gonna do is "look pretty" (and visit once every hour to click an an icon for your buff boring) and it's going to be expensive? Yea I won't be touching this load of crap.
It would be really cool if it had stuff to interact with. There doesn't seem to be much information on it right now, so I doubt we'll know until the patch actually hits. But Runescape definitely did have some awesome player owned housing. The game has a lot of flaws, but that is one thing that it did very well, I agree. I also agree that it needs a purpose besides just looking nice. I don't want to sink a ton of time into something if all it's going to do is sit there. I am curious to see how it will be related to the game and how it is integrated into the game world. I really hope it doesn't end up feeling tacked on and not really a part of the game. It needs something to make it feel relevant.
- Exp buff.
- Increasing crafting proficiency in your own home (faster crafting + higher HQ chance).
- Some sort of +gil drop/reward buff.
- Player-crafted decorations such as furniture, roofs, paintings and stuff.
What they're going to implement after the initial release, nobody knows yet. But it will be gradually expanded upon.
A lot of people say they "expand" on things it doesn't mean add new system they could really just mean new decorations. Anyway the only thing housing seems to be is a gill dump. No way 600k gill is gonna be worth buying a plot of land over buying your own crafting mats or whatever. Thats not including the cost of whatever you need to make the buff.
Now if people think that because of the economy comment that they're pushing back player housing then if square were to do that they'd be shooting themselves in the foot. Considering we still have a good month or 2 before the patch literally all they would have to do is make dungeon mobs drop gil worth mentioning(because lets be honest you'll be running ak 500 times anyway) and that would fix high level gil making until dailies(leveling gil is fine aslong as you actually are doing sidequests).
There really is little reason for player housing just to come out later than fc when everyone wants to do things with their own house not just see what the few officers did to the fc one.
I'm hoping that a little bit of crafting/gathering will actually be useful for building a house, and I don't mean selling stuff on the market to pay for it.
For example, lumber -> turned into either a frame for your house or furniture (instead of buying it), stones from quarrying -> used to make bricks etc. I also hope they do more with housing, because if it winds up being something like an extra Warp/Return point and an inn room where you can also craft, then I wouldn't really bother with it.
Do you play SimCity 5? Come join us on the MMO Champion Regions!
Yeah, I dunno what all people really expect from housing. Seems like I see people go all crazy about it in every game, then act disappointed when they realize that it's housing, not Mech-Building or something.
As simple as this would be, it's still awesome. I don't see it as anything other than an option for richer players and a good gil sink (as if Teleport wassn't enough).I also hope they do more with housing, because if it winds up being something like an extra Warp/Return point and an inn room where you can also craft, then I wouldn't really bother with it.
I do hope they add more interactive things, like training dummies or pet battles or farming or something, but simply being an additional Home Point where you can craft, have access to your retainers, access to a bed, that you can decorate and personalize that also gives buffs, sounds worth it to me.
iirc Mog House was mostly vanity in FF11, but it has been years since I've played it. I'm more concerned with class balancing, tbh.
My blog - http://lyesemoonseeker.wordpress.com/ I write stuff. Sometimes it's funny, other times it's serious.
Much like Skyrim's housing, it exists because this is an RPG and it's fun.
Player housing is usually nothing more than a personal space for players to decorate and personalize (Look at Rift's player housing option) and call "home" in game. Anythijng more in depth than what they're doing here would require a considerable amount of development time that I would rather have them devote to other things, like new dungeons/ raids, new classes, etc..Unless you have extra gill (which nobody has at the moment) its gonna be a waste. It offers nothing but vanity a few buffs essentially for alts really.
Waste of development time imo. Should just be scraped and work on something else.
Awesome. Time to start leveling my next class to 50 n gear him up. Not too fond of bringing my Summoner in to fight these guys.
- - - Updated - - -
We don't know where the game is going. There's not even enough endgame content to say it's going to be zomg raid or die. For all we know there will be levels of gear from crafting that gets added. Maybe Grand Companies will have better stuff added for higher levels. I mean we don't really know much of anything.
I get what you're saying, but they seem to be slow to get out what they have in mind for the game. I think it's probably a huge flaw in the development, but it is what it is. I have no qualms waiting to subscribe until they have content that suits me, should I run out at some point.
It just goes to say that your point about them wasting time is just an opinion, obviously. There are other things in the game besides raiding. Thankfully no one develops like you suggest this game does, otherwise WoW would have none of the features that I currently love.