Raiding was probably almost irrelevent in Wotlk - ofc since cata players have been rushed to endgame asap and the old levelling model has gone away. But this just means that you can't really compare the two eras all that well for these purposes.
I've been keeping an eye on this thread, and I gotta say, I completely agree with Grimble. Raiding just isn't as important as it once was, and has been getting less and less so as the years and expansions go on. Which probably explains a lot of the dissatisfaction I've experienced with it these past few years (since Wrath).
My daughter was whining about having to add and subtract a bunch of fractions the other day. Having taken various calculus classes, that stuff is second-nature to me and requires very little effort whatsoever, so I was pretty amused. I still remember, however, being just as frustrated as she was when I was her age. Sure, it takes her two hours to do the work that I can do in five minutes, but I spent many hours myself working through those problems before I got to that point. I don't expect her and her classmates to knock that stuff out in five minutes the way that I can. Why do we set even higher expectations for a mere game?
Last edited by Ronduwil; 2013-10-01 at 09:53 PM.
Comparing the time taken to kill bosses in Vanilla to MoP is a joke because they can't really be compared in any meaningful way. It's like comparing a total WoW noob to someone in a top 5 guild.
there have been some very good threads on these forums discussing how the vast majority of skilled raiders have left the game... The top guilds dropping from 25man to 10man is a STRONG indication that there is a serious lack of skilled raiders around right now for example.
My point is that its only opinion which says raiders are more or less skilled now than in the past. U can never prove it one way or the other.
However, this is no longer a discussion about gear and skill, but available time and scheduling convenience.