I am a hard-core RPer (not the Goldshire-type, btw). I run a paper RPG every other week and the game averages about two to three combats a year. In WoW, I am always IC in /s and try to bring out RP even during LFG by chatting IC as we go. I say this so that you understand that immersion is very important to me. I also say this so that when I tell you that I see no immersion benefits from two fast portals and a click on a trainer for one of the specs I like to mess around with when a single click works for swapping to my other more common spec, that it's not an opinion generated because I just don't care about immersion.
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It's not a matter of belief. My DK, druid, and monk are all tri-spec. Already. Thus he is empirically incorrect in his assertion. Adding an official tri-spec to the UI doesn't give me tri-spec, it just stops me from having to port twice.
How? Why is it any different than now? I can already do exactly what we're asking the only difference is it takes me 5 minutes more to do it. What meaningful choice is there in WoW? There isn't. People look up on the net exactly what spec to play and what talent choices for every fight. There has never been meaningful choices in WoW in regards to spec and talent choices.
First off, if it improves the game by 1% for 1% of the people it is improving everything in theory because it is improving the game. Second of all, if it lets me tank which I wouldn't have done it makes the queue faster for your little DPS pure which improves the game for you. No you don't get a direct benefit from the system but you get a side benefit of reduced queue times.
So uh..don't? If you're done with LFR why would you run it again? And if you're talking about a guild group it'd be up to your raid leader whether you keep running or don't and if you don't like how your RL runs things leave the guild. Nobody is forcing you to help gear up my character.
Here again, if you have a RL that is forcing you to do something you're terrible at or don't want to do you should probably find a new guild. The RL can already do exactly what you're asking it would just take 10 minutes of downtimie for Bobby to respec.
They already ARE. I don't see why you don't get this. Adding the ability to save bars and freely swap is no different than the system in place already. The ONLY difference is it would save the person changing specs 5 minutes or less if they have the addon that saves bars.
Sorry but this has been Blizz's stance for years. They don't give two shits if destro is terrible in arena because you have affliction. In terms of PvE they have always tried to make all specs of a class equal so you could play what you wanted. This has nothing to do with the argument about freely swapping specs and more to do with Blizz.
As said above, the talent choice has never been about what to take and not take. Since the dawn of WoW people have looked up on forums what is the best spec and talent choice for the current tier. The decisions have never and will never matter.
Exactly, nothing is. I'm simply asking for the convenience of not having to do all that. I can do it now so there is no harm in letting me skip that boring waste of time.
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How does it not benefit rogues/hunters/mages? Of COURSE it benefits them.It allows them to more easily switch between their specs.
The benefit to tri spec is one of CONVENIENCE. It doesn't affect gameplay AT ALL.
Stop thinking of it as tri-spec. Think of it as letting you choose which spec you want to play whenever. Want to play frost? Just choose the frost spec. Want to go fire? Click the fire spec button. Arcane? Well, click that button.
It's that simple. No negatives.
If by "works fine" you mean "results in broken soul combinations on a regular basis, with players cycling through fotm builds on a whim," then sure, it works "fine."
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Negative, as pointed out before, is that now that you have that access to those specs at the click of a button, you are now expected to be proficient at all those specs, and every encounter has to be balanced around the fact that each of those specs is available at whim.
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IN a serious reading guild that is already the case.
I mean works fine as in, having multiple slots for your souls doesn't hurt the game at all. You can already "cycle on a whim" in WoW, and FotM .. be serious.
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I would call that paranoia, since you can already do that..
Do I want Tri-spec? Yes
Do I need Tri-Spec? No
Giving me Tri-spec would simply save me a trip to and from a city, it's a convenience. A Quality of life improvement.
Saying it would benefit Hybrids more than pure DPS classes and therefore should not be implemented is like saying " new mounts would benefit druids less than other classes, so we will not be adding any more mounts".
Bottom line, Tri-spec is pressing 1 button to save me having to push many buttons. It's a convenience that let's me play how I want, with less time/hassle involved.
What is the inherent reason to have only dual spec
because choices should matter in RPG.
If they added tri-spec, there would be calls to add quad-spec, followed shortly thereafter by 5, 6, 7, 8 and 9-spec, by the min-maxers looking to have a different talent/glyph setup for every individual boss and situation. Somebody, somewhere out there is always going to want one more spec, and the argument is always going to be "more convenience" and that there's "no reason not to."
There are reasons not to. Those reasons are philosophical in nature, regarding what it means to have a spec, and what goes into a character's identity. When a character can be anything at any time with the click of a button, something, intangible though it may be, is lost, and believe me it will be missed by a lot of people. We're talking about the obliteration of the concept of a "fire mage," or a "frost mage." They would all just be mages. Now put that concept to a bunch of people who agonize over whether the eyebrows of the new character models waggle just like the old ones. I don't imagine they'd be all that receptive.
How does the choice matter any more now?
"hmm, I feel like healing a dungeon"
/hearthstone
respec, re-arrange action bars
queue for dungeon as healer.
with trispec:
"hmm I feel like healing a dungeon"
Click 3rd spec button
queue for dungeon.
Choice hasn't mattered in a while.
Last edited by Akilliez; 2013-09-26 at 09:13 PM. Reason: spelling fail
Bring back uni-spec. Want to respec? Get to a trainer and spend 50g.
It's tedious to tards that don't understand it. Before long, running dungeons will just be a 'tedious' way of earning gear. When was the last time your group disbanded because you couldn't down a dungeon? If you know your going to beat it, why not skip the 'tedious' mob grinding and just receive the gear straight away?
Last edited by Dormie; 2013-09-26 at 11:58 PM.
For pure dps classes, (hunter/mages/rogues/warlocks), a tri-spec option would also require the 3 specs to perform optimally on the same stats, for it to be an available option, to switch between fights. Otherwise you'll still run into problems with reforging.
Same would go for balance/resto, holy/shadow etc.
If not, people would be required to bag 3 different armor sets reforged for every spec in order to play optimally.
Heal/dps classes already do this, but a tri-spec would only be more troublesome.
Tri spec has no disadvantages. If you don't like it don't use it. Can't understand why people oppose its implementation?