Hi guys and gals...
i wonderd do you think they will redo the racials? balance them out more for hord vs allaince?
under here a copy list. red will be removed in WoD ( most likely) what do you guys and gals think they will do to balance it?
Dwarf
[Stoneform] : Activate to remove poison, disease, and bleed effects; +10% Damage reduction; Lasts 8 seconds. 2 minute cooldown.
[Crack Shot] : Expertise with ranged weapons increased by 1%. MoP
[Mace Specialization] : Increases expertise with maces and two-handed maces by 1%.
[Frost Resistance] : Reduces Frost damage taken by 1%.
[Explorer] : You find additional fragments when looting archaeological finds and you can survey faster than normal archaeologists. Cataclysm
Gnome
[Escape Artist] : Escape the effects of any immobilization or movement speed reduction effect. Instant cast. 1.5 min (90 second) cooldown.
[Expansive Mind] : Increase mana pool by 5%. Change to mana pool from Intellect occurred with Cataclysm.
[Arcane Resistance] : Reduces Arcane damage taken by 1%.
[Engineering Specialist] : 15 point skill bonus to Engineering (note, this also raises the cap by 15 at each level of Engineering).
[Shortblade Specialization] : Expertise with Daggers and One-Handed Swords increased by 1%. Cataclysm
Human
[Every Man for Himself] : Removes all movement impairing effects and all effects which cause loss of control of your character. This effect shares a cooldown with other similar effects, 2 minute cooldown.
[Diplomacy] : Reputation gains increased by 10%.
[The Human Spirit] : Increase spirit by 3%.
[Mace Specialization] : Increases expertise with maces and two-handed maces by 1%.
[Sword Specialization] : Increases expertise with swords and two-handed swords by 1%.
Night elf
[Shadowmeld] : Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect, 2 minute cooldown. Useable while shapeshifted.
[Quickness] : Increased your chance to dodge melee and ranged attacks by 2%.
[Wisp Spirit] : Transform into a wisp upon death, increasing speed by 75%.
[Elusiveness] : Reduces the chance enemies have to detect you while Shadowmelded.
[Nature Resistance] : Reduces Nature damage taken by 1%.
Draenei
[Gift of the Naaru] : Heals the target for 20% of their total health over 15 sec. 3 minute cooldown.
[Heroic Presence] : Increases chance to hit with all spells and attacks by 1%.
[Gemcutting] : 10 point skill bonus to Jewelcrafting (note, this also raises the cap by 10 at each level of jewelcrafting).
[Shadow Resistance] : Reduces Shadow damage taken by 1%.
Worgen Cataclysm
[Darkflight] : Activates your true form, increasing movement speed by 40% for 10 sec. 2 minute cooldown.
[Viciousness] : Increases critical strike chance by 1%.
[Aberration] : Reduces Shadow and Nature damage taken by 1%.
[Flayer] : Skinning skill increased by 15 and allows you to skin 0.5 seconds faster.
[Two Forms] : Turn into your currently inactive form. 1.5 sec cooldown.
[Running Wild] : Drop to all fours to run as fast as a wild animal. Serves as the worgen "mount".
Pandaren MoP
[Epicurean] : Increases the stat benefits from food by 100%.
[Gourmand] : Cooking skill increased by 15.
[Inner Peace] : Your rested experience bonus lasts twice as long.
[Bouncy] : You take 50% less falling damage.
[Quaking Palm] : Strikes the target with lightning speed, incapacitating them for 4 sec, and turns off your attack.
Orc
[Blood Fury] : Activate to increase attack power and spell power by an amount based on level/class for 15 seconds. 2 minute cooldown.
[Hardiness] : Reduces duration of stun effects by 15%.
[Command] : Damage done by Death Knight, Hunter, Shaman and Warlock pets increased by 2%.
[Axe Specialization] : Expertise with Fist Weapons, One- and Two-handed Axes increased by 1%.
Tauren
[War Stomp] : Activate to stun opponents - Stuns up to 5 enemies within 8 yards for 2 seconds. 2 minute cooldown. Useable while shapeshifted.
[Endurance] : Base health increased by 5%.
[Cultivation] : Adds a 15 point skill bonus to Herbalism as well as increases the speed you can gather herbs. (Note, this also raises the cap by 15 at each level of herbalism). Faster gathering speed added in Cataclysm.
[Nature Resistance] : Reduces Nature damage taken by 1%.
Troll
[Berserking] : Activate to increase attack and casting speed by 20% for 10 seconds. 3 minute cooldown.
[Regeneration] : Increase health regeneration bonus by 10%. Also allows 10% of normal health regen during combat.
[Beast Slaying] : 5% damage bonus when fighting against Beasts.
[Dead Eye] : Expertise with ranged weapons increased by 1%. MoP
[Da Voodoo Shuffle] : Reduces the duration of all movement impairing effects by 15%. Trolls be flippin' out mon!
Forsaken
[Will of the Forsaken] : Removes any Charm, Fear and Sleep effect. This effect shares a 30 second cooldown with other similar effects. 2 minute cooldown.
[Cannibalize] : When activated, regenerates 8-9% of total health and mana every 2 seconds for 10 seconds. Only works on Humanoid or Undead corpses within 5 yards. Any movement, action, or damage taken while Cannibalizing will cancel the effect. (Mana aspect added in Cataclysm)
[Touch of the Grave] : Your attacks and damaging spells have a chance to drain the target, dealing Shadow damage and healing you for the same amount. MoP
[Shadow Resistance] : Reduces Shadow damage taken by 1%.
Blood elf
[Arcane Torrent] : Activate to silence all enemies within 8 yards for 2 seconds. In addition, you gain 15 Focus, 15 Energy, 15 Runic Power, 6% Mana or 1 Chi. 2 min. cooldown.
[Arcane Affinity] : 10 point skill bonus to Enchanting (note, this also raises the cap by 10 at each level of enchanting).
[Arcane Resistance] : Reduces Arcane damage taken by 1%.
Goblin Icon Cataclysm 18x18.gif
[Rocket Jump] : Activates your rocket belt to jump forward. 2 minute cooldown, shared with Rocket Barrage.
[Rocket Barrage] : Launches your belt rockets at an enemy, dealing X-Y fire damage. (24-30 at level 1; 1654-2020 at level 80). 2 min. cooldown shared with Rocket Jump.
[Time is Money] : Cash in on a 1% increase to attack and casting speed.
[Best Deals Anywhere] : Always receive the best discount regardless of faction standing.
[Pack Hobgoblin] : Calls in your friend, Gobber, allowing you bank access for 1 min. 30 minute cooldown.
[Better Living Through Chemistry] : Alchemy skill increased by 15.
So to look at it...the Alliance gets allot of things removed..but some hordie like blood elfs have almost no racials to start with. i think they might make night elfs gain a beserk like thing like: nightelfs switfness or something. and i would see them do a blood elf version of escape artits or everyman for himself.
but your thoughts?