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  1. #1

    What class do you play and what would you like to see changed next expansion?

    As an example I'd like to see Death Knight talents, particularly the final tier, be more useful and impactful rather than almost solely tied to utility.

    I'd also like to see Ret Paladins have Crusader Strike's cooldown removed entirely even if it comes at the cost of reduced damage.

  2. #2
    Hunters to receive a lot more in terms of specialization uniqueness. All 3 specs play near identically and have way too much crossover between things like Arcane Shot, Sting, pet damage, Rapid Fire being trash for 2/3 specs, and 3 tiers of talents being core rotational skills.

  3. #3
    Herald of the Titans LocNess's Avatar
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    Mage 90 talents need a complete rehaul. Scaling issues need to be fixed with all the specs. Blizzard just overall needs a gameplan for us that won't lead to another expansion of constant back and forth crap.

  4. #4
    Mechagnome Ryuji's Avatar
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    I play a bit of every class, though I play ret paladin the most.

    Dunno if anyone disagrees with this statement but I'd like to see Wrath Prot Warrior style come back. I don't like how they are now. Sure they have nice utility and such but it just feels...weird. I highly enjoy BrM Monks and Prot Paladins though. Haven't tried Blood DK and never cared for bear tank.
    Quote Originally Posted by Sakpoth View Post
    I find it unreasonable to ask for other than obvious reasons, when the reason obviously is the obvious reason.

  5. #5
    Immortal Noomz's Avatar
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    Quote Originally Posted by Marsc92 View Post
    As an example I'd like to see Death Knight talents, particularly the final tier, be more useful and impactful rather than almost solely tied to utility.

    I'd also like to see Ret Paladins have Crusader Strike's cooldown removed entirely even if it comes at the cost of reduced damage.
    Enhancement Shaman, more integrated spell damage rather than spell damage casts. More melee attacks. More damage. Even less CD dependence.

  6. #6
    Herald of the Titans Vellerix's Avatar
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    Quote Originally Posted by Noomz View Post
    Enhancement Shaman, more integrated spell damage rather than spell damage casts. More melee attacks. More damage. Even less CD dependence.
    This right here. I'd also like to see elemental's rotation spiced up a little bit.
    Sig by ElyPop

  7. #7
    As a Frost DK, I'd like some of our talents re-thought, particularly the bottom half, as they're really pretty boring compared to a lot of the fun new stuff that was added for other classes in MoP, whereas they gave us maybe 1 or 2 new abilities and for the rest, made us choose between ones we used to have by default, which is cheap. I'd also like DK's to be a bit more flashy in general. Paladins have a unique two-hand strike ability, summon a golden guardian and have wings and light beams flashing out of their ass 24/7. Warriors glow red and turn into a giant unstoppable titan. DK's just tend to glow a little here and there.

  8. #8
    I play a warlock, and I'd like to see warlock tanks allowed next expansion

  9. #9
    old kjc back for locks
    qq

  10. #10
    I play all the classes but my main is rogue.
    I'd like to see it not be a three specs that play exactly the same in PvE, with exactly the same rotations and different skill names.
    It'd also be nice is stealth was more useful (e.g. nighstalker passive for all rogues) and ambush was more useful than swatting the enemy on the back of the head when not overgeared.
    The Abbot at first tried to console Pai Mei, only to find Pai Mei was... inconsolable.

  11. #11
    Warlock...because I want all of the love muahaha.

  12. #12
    It would be nice if all 3 mage specs weren't forced into multi-dotting.

  13. #13
    I am Murloc! Tommo's Avatar
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    Im a Hunter main, and I would love to see a massive talent overhaul much like the Warlocks got.

    BM = Melee / pet centric (like a beastmaster)
    Surv = traps and dots and cool shots (lol rhyming)
    MM = Optional petless marksman spec

    Would be fun to play melee hunter again.

  14. #14
    elemental shaman. i think we should have elemental blast already in our spell book and not a talent so that should be changed, and maybe some more interesting talents. maybe a revamp to unleash elements its pretty usless for ele atm.

    oh and tank spec for shaman

  15. #15
    Blademaster FraterN's Avatar
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    Quote Originally Posted by Violetti View Post
    old kjc back for locks
    qq
    ^
    Beat me to it.

    What he said, give me back my old KJC

  16. #16
    Stood in the Fire
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    Quote Originally Posted by Golden View Post
    It would be nice if all 3 mage specs weren't forced into multi-dotting.
    I tend to agree, a mage was a glass cannon for direct damage!

  17. #17
    Priest, and I think it's annoying how fast holy goes through mana compared to disc. I'd like to see them more balanced. I prefer holy but it's such a mana hog until getting much better gear.

  18. #18
    Shaman, and I want a tanking spec.

  19. #19
    Feral and Balance druid. For feral I would like to see better target switching ability and less bosses that hate melee. For balance I would like a harder rotation and better AoE.

    i7-4770k 4.4ghz AMD r9-290x 8GB RAM 1TB HD Asus z87-A

  20. #20
    for prot paladin i'd like an attack that costs 3 holy power thats useful in AOE situations, similar to templars verdict.
    for ret i'd like a slight increase to the dot damage of censure, or a reduced cd on a couple attacks...nothing too serious.
    "Brace yourselves, Trolls are coming."
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