I'm assuming nothing, I merely pointed out dps numbers close to the theoretical maximum for those ilvls, from personal experience raiding at those same ilvls. Considering that we're a couple tiers beyond that with solid buffs all-around to nearly every spec plus the legendary metagem and cloak which make more than ilvl contributions to your dps, those are at least 5-10% underestimated. I was replying to such statements as:
have the gear to put out maybe 65-80k in ideal conditionseven if they are a superhero of a player
I see so many threads about LFR being horrible in SOO and I feel so special right now. Im doing LFR every week and I have plenty of fun here. Never wiped more then 2-3 on boss. Fights are fun, even when someone struggle with dps we still kiling bosses.
Im so lucky or you all just exaggerate??
While Im sure there's some exaggeration, think about it... you're wiping 2-3x on these bosses. Now, put yourself in, well, my position. There's not a lot of loot in LFR for me. I can spend 2-3 hours per LFR wing or I can join a flex raid and spend probably less time or, even if I spend the same time, I get 540 gear which IS an upgrade. I don't have to wonder why 10-15 of the DPS are doing half the DPS that they should.
Now, which would you do?
Paragons is going to be terrible
same with spoils. I see lots of griefing/trolling in spoils. Some scumbag is gonna run around and open every box...
I don't really understand Ive done this fight 3 times now on 10 man normal and all I have ever done on this fight is Heal, stand in a aim thingy, ehm pop lust when poisoned mind spawns? boss dies GG
I agree with the problem here: Juggernaut, Dark Shaman, and Nazgrim have a whole lot of health for a group with unoptimized ~500 gear to be tackling. I'm not sure that raising the ilevel requirement is a legit fix, because it would have to be something closer to 510 or even 515 for groups to be comfortable.
I agree with the onset of flex its going to transition people that normally did lfr to just doing flex or finding time for normals my guild we do flex on Mondays with the people that only pvp and thy had a blast the mechanics are a little more forgiving so it makes it so they learn and don't get lynched for failing. Had a few of them say hey aren't doing lfr again. Flex makes for a good setting to get into raiding. Lfr is looking worse and worse. Shit the gear that drops from flex even has he look of the ones from normal if I remember right
I don't think that the reason that the majority of players in Siege LFR are in the 50-80k range is that they are all just terrible. It happens with every class and with the majority of players in every LFR. A more likely explanation is that 50-80k (before determination) is what the gear is reasonably capable of.
Or, they are just all terrible. 50k dps is not even remotely close to reasonable. We expected 70-80k single target from raiders when we were still in blue gear. Granted that was with flask and pot, so maybe 55-65k is what is reasonable in mostly 463 blue gear. Siege LFR has a 496 requirement, below 100k is low, but if your gear is terribly itemized, I guess 80-120k is reasonable in 496 gear, depending on the itemization on your gear and what pieces you have high/low item level on.
Last edited by mmoc4d8e5d065a; 2013-10-01 at 10:16 PM.
They just need to change SoO LFR iLvL entry to 515.
The fact that they're even in LFR makes them "better than average."
Blizzard made rotations semi-complex and added in things like interesting weapon and armor procs in order to add flavor and challenge for highly skilled players. Basically, they did it so that the best players could have more fun. But the tiny percentage (1%? 2%? 5%?) of players that are interested in using their abilities "optimally" are not the only people playing the game.
Better to 550.
/sarcasm off
Not everyone need to overgear lfr to be able kill bosses. Not everything must be one shoot either.
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14/14H SoO <Divinity>