Yeah blizzard is killing alts... Sure...
I got my rogue to 90 and in 1 week he is already 528 and can run Flex with pugs with no problems. My other alt which is guardian druid at 540ilvl. Can run everyhing i want. Both of this chars don't have meta gem and cloak.
So what the problem? Ppl want "free stuff" without investing time in the game. This game is not for you, please close your sub. I'll be happy.
I can't believe that in all this ridiculous anti-alt BS, people forgot that this was also the expansion that let you share all your mounts and pets across alts.
Help control the population. Have your blood elf spayed or neutered.
As a general rule of thumb, and post with a subject line that includes "simple as that", "case closed", or "you can't deny it" is either
1. A troll post
2. A misguided, poorly conceived, rambling and subjective complaint whining about some aspect of the game that isn't exactly as the OP wants it
3. Both 1 and 2
This particular thread? Hmmm, I'd put it at about 15% #1 and 80% #2, with simple boredom as the remaining 5%.
It's a LEGENDARY quest chain, did you see every alt with Shadowmourne during WOTLK? I don't think so. I see WAY too much people with the legendary cloak in MoP, I can't even call it a legendary, I simply call it a superior epic cape...
Not every alt is supposed to have the legendary/legendary quest, is it so hard to understand that there has to be one thing just for mains? Not everything has to be accountbound.
I am the one who knocks!
I agree on some level, the lack of 5-man dungeons really killed the replayability for me. I honestly have much more fun doing challenging 5-mans then raiding. I got sick of raiding after Wotlk, not enough reward for the time spent and dedication. I think Cataclysm during 4.3 had much better end game then this expansion in terms of gearing. One thing I do like about MoP is the domination offensive type of dailies. Those where some of the best dailies I've done in WoW and actually reminded me of the BC dailies.
The distinction your initial post seems to lack is there is a difference between "alts" and "a stable of profession-only alts that exist solely to make me ass-loads of gold". Yes, you have to actually play on the character you want to get the recipes on. Oh the fucking horror. There are xp buffs galore, various items that help level alts, the xp nerf, account-wide achievements, account-wide pets, account-wide mounts, and Timeless Isle which makes gearing alts laughable at best.
So no, clearly they didn't try to kill alts. But yes, they went for the throat of profession-only alts. It kicked me in the balls too, but I think it's a good change. You want recipes on one character, you fucking well play that character. Makes it much, much harder for one person to corner all the markets. It's a bitch for gemming and enchanting your toons if your main is neither a jewelcrafter nor an enchanter, but hey, that's what guilds are for and there is an AH.
Last edited by Ranganathan; 2013-10-03 at 04:46 PM.
Originally Posted by Me
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I've had two characters since BC. In BC, it took a while to gear up my alt. In WotLK it was a lot easier. In Cata, it was super easy. In MoP, it was a bit harder, but... my alt had a nearly 540 item level when 5.4 launched (and was waiting for 5.4 to finish off the last part of the legendary).
Yeah, if you've got a bunch of alts, I can see how MoP might be a bit tough for you. If, like me, you have one alt, MoP is 100% alt friendly.
Let's be honest: If you're having difficulty gearing out your alts, you have too many of them. Pick one or two of them and work on them. If you don't have the time to raid on all of your alts, then they clearly don't need the same level of gear. You're spreading yourself too thin.
If you're worried about profession alts, then get them enough gear to farm Spirits and then you're set. Profession alts don't need raid gear. Hell, just drag your profession alt out to the ToT isle and get your keys every week, do a chest run and you'll be loaded on spirits. Need rep? Select the rep and run a heroic every day... maybe do a few dailies. You'll get your rep in no time.
Last edited by Belloc; 2013-10-03 at 04:57 PM.
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if your alt still needs the lower crafting items that need spirits. you are more casual than LFR casuals. maybe this game isnt for you?
MOP definitely felt unfriendly to alts - not so much the legendary cloak, but really it was the dailies and their reputation gates on VP gear. Now that we're at the last patch of this expansion, they seem to have thrown us altoholics a bone with the items from the timeless isle, which is nice. As someone who had two "mains" who raided heroic modes during Cata though, MOP would have been really terrible for me if one of my two Cata guilds hadn't died just before MOP.
I really like the idea of an expansion-long character progression working towards awesome things... but you need catch-up mechanics in place for alts and rerolls.
The catch-up mechanics have gradually become better, but it's still fairly abysmal. The Timeless Isle is the only good option that comes to mind, perhaps the reaaaaaaaaaaaally low droprates on the boa weapons too. Flex droprates are fairly solid for alts (new or otherwise). Capping VP feels like a job, and we can't forget the early "gating" of gear through rep. I have 4 capes and that felt like a real nuisance.
I tend to post primarily in Recent Forum Posts from the main page.
If I don't reply back to you in a thread, don't get overly offended as it is solely a consequence of my laziness and not out of spite.
It was unintentional. The new patch has fixed all of that, with timeless isle and other changes.
I don't know about now, but patch 5.0 (and patch 5.1?) were absolutely dreadfully gated behind everything that wasn't proper raiding, hence I eventually couldn't even be bothered playing my main, and I just stuck to leveling my characters 85-90 (except for the single farm of heroic/normal bosses once a week).
Eventually I just quit.
Start of MoP felt like a step back to Classic WoW except for being about max level and not about being about the leveling experience. Both Tbc, Wotlk and Cataclysm rewarded 5man dungeon content much more than MoP. MoP also lacked some sort of casual raiding mode setting at launch that both Tbc and Wotlk offered (10man in Wotlk, Karazhan in Tbc).