Is the warlock nerf already live on EU servers?
Is the warlock nerf already live on EU servers?
They ´were´ tradeable if you also killed that boss. Kinda like in dungeons where you can win a BOP item, but trade it to someone within 2 hours.. the same was true in Timeless island. If you got a burden off of a rare, you could trade that item to anyone else who also tagged that rare... and basically as soon as Huo died, you had people spamming /1 trying to sell the mount.
Not sure why it needed to be fixed. I never sold anything, but burdens are useless on my main so it would have been nice to at least give them to other people who could use them.
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I am not a LFR hater at all, in fact I am glad it is in the game. But I agree with you. I don´t think any LFR boss should be nerfed in the first or second week. At least keep the challenge for a short time to see if players can adapt and overcome it. Why add mechanisms at all if your first reaction to a few days of players failing them is to nerf them to where they can be ignored. Blizzard is just reinforcing bad behavior where players think they can join LFR, ignore mechanisms and still get loot. There needs to be more time to see if (force) players can learn the mechanisms.
I think Blizzard needs to nerf mechanisms where players can troll the group ( ie.. defensive stance for Naz, or ´crush´ from Galaron) and stuff like that. But otherwise, at least give us a few weeks to work through the mechanisms before making them ignorable.
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Agreed. The problem is ( in my experience).. only half the people attacking Naz in defensive stance were ´baddies´.. but there were just as many other people in raid gear who were doing it on purpose, and even lusting during it just to troll. Like the CD with galaron on crushes, they just should have limited the amount of ´bad´ that one player can do to the grou, or as you said, make the damage reflect back on that individual player, or maybe produce a stun.
It really is one of the problems the ´elites´ seem to ignore when talking about LFR. As much as their are low dps players, and bad players who ignore mechanisms.. there are even MORE people in raid gear who try to troll every boss mechanism they can.
MMO player
WoW: 2006-2020 || EvE: 2013-2020 // 2023- || FFXIV: 2020- || Lost Ark: 2022-
Exactly, so lets reduce the content so that's its impossible to fail. It may cause a toxic community but hey its a paying toxic community - Its sound game design after all and gives a full and rewarding experience. I'm sure it will work out for the benefit of the game in the long run.
Ok, so what you're saying is it would be ok if you zoned in, hit him with a couple spells and he died and gave you loot? I mean it's supposed to be easy right? Why not make him even easier? The FEEL of raiding is wiping. Making mistakes, learning from them by dying, and coming back in and making progression. That is what was happening in LFR. It's a friggen easy fight, one of the easiest. The boss gains benefits based on how many mistakes the raid makes. Nerfing it is the very definition of pathetic.
MMO player
WoW: 2006-2020 || EvE: 2013-2020 // 2023- || FFXIV: 2020- || Lost Ark: 2022-
So I guess whilst WOTF was nerfed, the human racial won't be; meanwhile, most other races get to enjoy "fabulous" resistances to single types of damage, and very situational, often weak racial bonuses. Awesome.