Its really quite rare that I post my own thread, so don't expect me to get as insanely detailed as a lot of you warriors who post, but I haven't really seen us talk about either of the topics I'm going to bring up. I only have one rule I wish everyone to follow in this thread (especially if it becomes a big conversation) no being an arrogant douchebag and telling people their ideas are wrong(without proof/numbers). Also I have 2 topics to bring up, Mods I hope you're okay with having 2 in one.(I didn't want to cause a bloat by having 2 entirely different threads.)
[Topic 1]
Okay, so I'm sure even in the PvE community you're all completely aware of what most other classes are saying about the current state of our PvPness. I decided to open up this topic because I want to get your honest opinions on how our class is in pvp atm. I'll personally say a few of our QoL(Quality of Life) changes can easily be more considered as buffs especially by our friends the casters (Spell reflect being able to use without a GCD with equipping the shield makes it way harder to juke). There is a large outcry of our increase in damage as well! (Woah bet you haven't heard that one!) I want to get both sides opinions from our PvE brothers and our PvP brothers(Or sisters, and yes we both play the same class so no hating on if you play one side specifically.) What would you guys do/say if because of such a large outcry that blizzard literally had to bring down our damage to lower numbers to accommodate their players as a whole.(My opinion time that no one cares about! woohoo!) I personally believe that with how arms is its hardly pulling ahead on the aoe fights for PvE so if we get the nerfhammer even a little bit arms will be out, again! In PvP our numbers will go down significantly, people will go back to their dks, rets, and rogues, we'll have the whole "why be a warrior when you can just be a dk?" isn't this just what EVERYONE would like to see? wrong. Every season there is at LEAST one class that has the whole community in anger, but why is it when its warriors we see a thread from a very angry individual that has over 17 pages of arguments!? I believe its because warriors have always been this class that's easily pressured into a corner to reduce our damage output, now I don't entirely like this idea, but its the only real reason I can think of such an outcry. Is it a L2P issue? Or have we really been put up so much that we have become THAT impossible to pressure our damage out? (push warrior to second wind, warrior Loses to get to 35% and possibly bandage?) I'm looking for your opinions and what you all truly think about how we are. (I think we're a little strong right now but I don't want to call it til most players are rocking near full grievous.)
(TL;DR? What is your opinion on how we stand in PvE and/or PvP and what will our numbers/representation be if/when we receive the nerfhammer?) Conclude topic 1.
[Topic 2] (I think this one is entirely to do with PvP so disregard if you wish)
Pvping without using Slam!? Yes its true, there is a playstyle that some consider to do more damage and be more rage efficient that multi glad rank 1 Veev found (his stream http://www.twitch.tv/veev). This new style was brought to my attention only yesterday by a warrior from MoonGuard(Yuck) and I'm embarrassed to say I never stumbled upon it for myself however who gives a shit who I am and if I found it or not? Anyways this is basically how it goes, Csmash to Mortal strike than overpower to oblivion rinse and repeat until you're at 85+rage (105 if unending rage) than you're allowed to throw in heroic strikes as a rage dump. Why? Well I'll share what our rank 1 Veev has to say on slam, "Y U NO SLAM?! Slam does ~32994 damage on average for 25 rage (1320 damage per rage). Overpower does ~14102 damage for 10 rage (1410 damage per rage). Overpower is not only more rage efficient, but also reduces the remaining cooldown of Mortal Strike (which in turn grants more rage and a more frequent chance at proccing the Enrage buff). And Overpower cannot be blocked, dodged, or parried. The only advantage to using Slam is for quick, inefficient burst." Sounds good right? Makes you want to try it for yourself? Well do it, its impressive honestly but I disagree with his numbers, I ran my own test (2bgs with Overpower style then 2bgs with Slam style) I calculated that overpower is pushing 1,323.825 damage per rage on average per hit while Slam is doing 1,469.07 damage per rage on average per hit that's only a difference of 145.245 damage per rage on blah blah blah.. but how impressive is that? The player outcry of our damage majorly comes from our ability to "slam spam" But I can do basically the same damage(and in more of a rage efficient way) without even having slam on my bar! Now I want your opinions on this new playstyle(test it out, it flows and is actually quite a lot of fun!) because like Veev said Overpower cannot be blocked, dodged, or parried and has a 60% increased crit chance! Give your input and let me know what you really think of it! Maybe we can get out of this whole argument of "warriors just spam slam to win". So I went and watched Veev play more and he does use slam, however he doesn't slam spam for normal damage like most warriors do(Which you shouldn't really if you want to have rage.) He uses it for when he wants to get in 2 or 3 short heavy hits while he has a Csmash up but not every csmash window so if you test this playstyle remember you can bring in those 2 or 3 slams during Csmash debuff to get heavy hits in while your main target is low!)
(TL;DR? Try not using slam for basic damage only when target is getting low and you have Csmash on your target otherwise just use Overpower and also heroic strike at 85+rage. No more Slam spam!) Conclude Topic 2 and all of my opinions!