Originally Posted by
MestHoop
While I get your point, this isn't something that is recent...
The very first raid with heroic modes in their current implementation was ICC (bar 10-25 man disparity). Heroic Marrowgar was quite easy, my guild wasn't amazing but we killed him on the first night after the reset where we killed normal Lich King and I think most people felt the same.
In Cata, Halfus heroic... We 1 shot him with a poorly geared DPS in his off-spec as a tank. Similar story with that hunter boss in Firelands on heroic. Morchok heroic in DS? Same story.
I haven't raided MoP heroic at all, but the first boss in a tier on heroic being easy? That has happened for years now. There isn't one specific group of people in WoW called "heroic raiders". There are different guilds, each progressing at their own speed. Some of these blaze through certain portions of content to reach the content designed for them. Back in firelands, only Rag heroic was designed for the harder guilds (with Baleroc being an exception due to gear constraints for a week or 2).
Having superhard encounters that take weeks to kill was something people looked forward to in the past, but the playerbase as a whole has changed. When they released the wall that was Heroic Ragnaros, many guilds stopped raiding due to lack of motivation. When they finally killed him they felt a sigh of relief, not a epic feeling as you described. I to remember that feeling, but I think WoW has moved too much away from such an environment to have such encounters again.