The game difficulty increases aren't matching the skill increases of the players (top tier players that is).
It depends. HC raids are on 100% sure harder. Rest of content is easy mode much easier then TBC ever was. And lot of todsays mechanics are only about using raid cds in right time. TBC had few mehanichs what pretty much wiped raid fi somones fail. In Mop lot of them just do some 20% - 70% hp dmg easy avodable some def cd.
Last edited by Sinndor; 2013-10-06 at 02:02 PM.
Last edited by worsthitmanNa; 2013-10-06 at 02:04 PM.
You're right except for 2 things.
1. My name is spelt "God" not "Loucious-sama".
2. I'm not a man, because man is inherently flawed. I am in fact a being so far beyond your comprehension that archaic constraints like flesh, blood, time and consequently, gender, have no meaning to me.
WoW isnt difficult, never was and never will be. It was once more "grindy" than it is today and some aspects were less accessible and unclear.
The actual game is just common sense. The most challenging part of WoW is getting a bunch of competent people together who have a brain and the right attitude.
Raids have become more difficult, no doubt about that. More than twice the mechanics, and unforgivable fights.
Dungeons, world, travel, acquiring gear etc etc, has become much easier.
PvE is and has never been hard. The hardest part of PvE is getting enough people together who are not idiots to do the encounter. You seriously do the exact same thing every single fight over n over till you get it correct it never changes. 90% of the WoW PvE bosses are the exact same mechanics with different names and visual.
I raided Naxx in Vanilla and BT in BC and ICC reg in LK. Quit in Cata because after the first few months when the game looked like it would get hard again they nerfed it all. MoP PvE is a joke. It's boring as hell. So i have yet to do any.
From my exp. i would say BC>LK>Vanilla.
Before all you naysayers let me know how hard Vanilla was. Shut your trap. It was not hard, it was grindy and classes/bosses were broken that's about it. 10-15 people would just flat out die - do nothing or go AFK and you still killed bosses.
I remember in BC A lot of guilds couldn't even get past the first encounter in Gruuls lair nor Magtheridon's lair.
I have yet to do a raid since Gruul and Magtheridon where you need your entire raid to actually participate in doing something.
Sure i don't have full MoP raiding experience and i can without a doubt say after i did the first raid i could give 2 shits about raiding in MoP it sucks. i'd rather do LFR real quick see the encounter and be on my way.